军团活动:蛮夷入侵定时任务及推送

This commit is contained in:
luying
2021-03-19 09:35:54 +08:00
parent 2cf3b0ffe0
commit 7e7be94688
11 changed files with 289 additions and 39 deletions
@@ -63,6 +63,12 @@ export async function leaveGuildChannel(roleId: string, sid: string) {
await leaveChannel(roomId, roleId, sid);
}
export async function getWorldChannelSid(serverId: number) {
const roomId = groupRoomId(CHANNEL_PREFIX.WORLD, serverId);
const channelSid = await channelServer(roomId);
return channelSid;
}
export async function getGuildChannelSid(guildCode: string) {
const roomId = groupRoomId(CHANNEL_PREFIX.GUILD, guildCode);
const channelSid = await channelServer(roomId);
@@ -2,11 +2,17 @@ import { ServerlistModel } from "../db/Serverlist";
import { RoleModel } from "../db/Role";
import { reduceCe } from "../pubUtils/util";
import { GUILDACTIVITY } from "../pubUtils/dicParam";
import { gameData } from "../pubUtils/data";
import { gameData, getTodayGuildActivity } from "../pubUtils/data";
import { getCurHourPoint, getCutDay, nowSeconds } from "../pubUtils/timeUtil";
import { GUILD_ACTIVITY_STATUS, GET_POINT_WAYS, GUILD_ACTIVITY_TYPE } from "../consts";
import { GUILD_ACTIVITY_STATUS, GET_POINT_WAYS, GUILD_ACTIVITY_TYPE, REDIS_KEY } from "../consts";
import { Record } from "../db/UserGuildActivityRec";
import { GateMembersRec, GateActivityObject } from "../domain/battleField/guildActivity";
import { DicGuildActivity } from "../pubUtils/dictionary/DicGuildActivity";
import { getUnionRank, getRank, getGuildKeyName } from "./redisService";
import { GuildModel } from "../db/Guild";
import { SimpleGuildRankParam, SimpleRoleRankParam } from "../domain/rank";
import { getGuildChannelSid, getWorldChannelSid } from "./chatChannelService";
import { pinus } from "pinus";
let gateActivityObj: GateActivityObject;
export function getGuildActivityObj(aid: number) {
@@ -60,7 +66,11 @@ export async function getMedianCe(serverId: number) {
export function getGuildActivityStatus(id: number) {
let dicGuildActivity = gameData.guildActivity.get(id);
if(!dicGuildActivity) return false;
return getGuildActivityByDic(dicGuildActivity);
}
export function getGuildActivityByDic(dicGuildActivity: DicGuildActivity) {
let startTime = getCurHourPoint(dicGuildActivity.startTime);
let countdownTime = getCurHourPoint(dicGuildActivity.countDown);
let { duringTime, openDay } = dicGuildActivity;
@@ -120,4 +130,72 @@ export function getRecordScore(aid: number, record: { round: number, dataId: num
return { score: sum, newRecords, memberRecord }
}
/**
* 获得军团活动排行榜
* @param guildCode
* @param serverId
* @param roleId
* @param roleName
*/
export async function getGuildActivityRank(guildCode: string, serverId: number, roleId?: string, roleName?: string) {
let guildRankResult = await getUnionRank(REDIS_KEY.GUILD_ACTIVITY, serverId, guildCode);
let guildRank = new Array<SimpleGuildRankParam>();
for(let { rank, code, name, num } of guildRankResult.ranks) {
let param = new SimpleGuildRankParam(rank, code, name, num);
guildRank.push(param);
}
let myGuildRank: SimpleGuildRankParam;
if(guildRankResult.myRank) {
let { rank, code, name, num } = guildRankResult.myRank;
myGuildRank = new SimpleGuildRankParam(rank, code, name, num);
} else {
let guild = await GuildModel.findByCode(guildCode, serverId, 'name');
myGuildRank = new SimpleGuildRankParam(0, guildCode, guild.name, 0);
}
let memberRankResult = await getRank(getGuildKeyName(REDIS_KEY.USER_GUILD_ACTIVITY, guildCode), serverId, roleId);
let memberRank = new Array<SimpleRoleRankParam>();
for(let { rank, roleId, roleName, num } of memberRankResult.ranks) {
let param = new SimpleRoleRankParam(rank, roleId, roleName, num);
memberRank.push(param)
}
let myMemberRank: SimpleRoleRankParam;
if(roleName) {
if(memberRankResult.myRank) {
let { rank, roleId, roleName, num } = memberRankResult.myRank;
myMemberRank = new SimpleRoleRankParam(rank, roleId, roleName, num);
} else {
myMemberRank = new SimpleRoleRankParam(0, roleId, roleName, 0);
}
}
return { guildRank, myGuildRank, memberRank, myMemberRank }
}
/**
* 对这个guild服内所有军团发排行榜信息
*/
export async function sendAllGuildRanks() {
let obj = getGuildActivityObj(GUILD_ACTIVITY_TYPE.GATE_ACTIVITY);
let guilds = obj.getGuilds();
for(let [ serverId, guildCodes ] of guilds) {
// TODO 不需要每个军团都排序一次
for(let guildCode of guildCodes) {
let ranks = await getGuildActivityRank(guildCode, serverId);
let chatSid = await getGuildChannelSid(guildCode);
pinus.app.rpc.chat.guildRemote.pushRank.toServer(chatSid, ranks);
}
}
}
export async function sendGuildActEndMsg() {
let obj = getGuildActivityObj(GUILD_ACTIVITY_TYPE.GATE_ACTIVITY);
let guilds = obj.getGuilds();
for(let [ serverId ] of guilds) {
let chatSid = await getWorldChannelSid(serverId);
pinus.app.rpc.chat.chatRemote.sendGuildActivityEnd.toServer(chatSid, serverId);
}
}
+77 -7
View File
@@ -4,11 +4,11 @@ import { SystemConfigModel } from '../db/SystemConfig';
import PvpDefenseType,{ PvpDefenseModel } from '../db/PvpDefense';
import { PVP } from '../pubUtils/dicParam';
import { nowSeconds, getTodayZeroPoint, getAge } from '../pubUtils/timeUtil';
import { getPvpGkWarIds, getPvpRankRewards, getPvpHeroRewards, getResultMaxRank } from '../pubUtils/data';
import { getPvpGkWarIds, getPvpRankRewards, getPvpHeroRewards, getResultMaxRank, getTodayGuildActivity } from '../pubUtils/data';
import { deepCopy, getRandomArr, resResult, shouldRefresh } from '../pubUtils/util';
import { getLvByScore } from './pvpService';
import { getMyRank, setRank, resetPvpRanks, getAllOnlineRoles } from './redisService';
import { MAIL_TYPE, REDIS_KEY, ADULT_AGE, GUEST_MAX_TIME, ADDICTION_PREVENTION_CODE } from '../consts';
import { MAIL_TYPE, REDIS_KEY, ADULT_AGE, GUEST_MAX_TIME, ADDICTION_PREVENTION_CODE, GUILD_ACTIVITY_STATUS, GUILD_ACTIVITY_TYPE } from '../consts';
import { RankParam } from '../domain/rank';
import { RoleModel } from '../db/Role';
import { MailModel, MailType } from '../db/Mail';
@@ -20,15 +20,18 @@ import { STATUS } from '../consts/statusCode';
import { getMailContent, sendMail } from './mailService';
import { reportOnline } from '../pubUtils/httpUtil';
import User, { UserModel } from '../db/User';
import { getGuildActivityByDic, getGuildActivityRank } from './guildActivityService';
const PER_SECOND = 1 * 1000;
const PER_DAY = 24 * 60 * 60;
const SETTLE_DIFF = 29 * 60;
const pageNum = 500;
const PER_MINUTE = 1 * 60;
var seasonJobId;
var warJobId;
var seasonEndTimeJobId;
let guildWeeklyJobId;
var seasonJobId: Job;
var warJobId: Job;
var seasonEndTimeJobId: Job;
let guildWeeklyJobId: Job;
let guildActSecondsJobId: Job; // 军团活动开启后每10(or 1)秒循环的定时任务,到结束活动清除
let guildActEndJobId: Job; // 军团活动开启后每10(or 1)秒循环的定时任务,到结束活动清除
/**
* 服务器启动即开启定时任务,结算时常是23-24点,实际结算的时间点是23:31分钟
*/
@@ -61,7 +64,10 @@ export async function init() {
// 周功勋结算任务
guildWeeklyJobId = scheduleJob('settleGuildWeekly', '0 0 0 * * 1', settleGuildWeekly);
scheduleJob('reportOnline', '0 0/5 * * * *', reportOnlineSchedule)
// 每5分钟汇报在线玩家在线情况
scheduleJob('reportOnline', '0 0/5 * * * *', reportOnlineSchedule);
guildActivitySchedule();
}
function setPvpSeasonSchdule() {
@@ -319,4 +325,68 @@ export async function reportOneOnline(roleId: string, userCode: string, sid: str
} ), [{uid: roleId, sid: sid}]);
}
}
}
/**
* 军团活动,每晚8点开启
*/
async function guildActivitySchedule() {
// 军团晚间活动,每天8点开始
scheduleJob('guildActivityStart', '0 0 20 * * ?', guildActivityStart);
let dicGuildActivity = getTodayGuildActivity();
let statusResult = getGuildActivityByDic(dicGuildActivity);
if(!statusResult) return;
if(statusResult.status == GUILD_ACTIVITY_STATUS.START) {
if(!guildActSecondsJobId) {
let seconds = 10; // 每10秒下发一次
if(dicGuildActivity.id == GUILD_ACTIVITY_TYPE.RACE_ACTIVITY) {
seconds = 1;
}
guildActSecondsJobId = scheduleJob('guildActivitySeconds', seconds, guildActivitySeconds);
}
if(!guildActEndJobId) {
guildActEndJobId = scheduleJob('guildActivityEnd', statusResult.time, guildActivityEnd);
}
}
}
// 开始军团活动
export async function guildActivityStart() {
let dicGuildActivity = getTodayGuildActivity();
if(!dicGuildActivity) return;
let seconds = 10; // 每10秒下发一次
if(dicGuildActivity.id == GUILD_ACTIVITY_TYPE.RACE_ACTIVITY) {
seconds = 1;
}
guildActSecondsJobId = scheduleJob('guildActivitySeconds', seconds, guildActivitySeconds);
// 结束时间
guildActEndJobId = scheduleJob('guildActivityEnd', dicGuildActivity.duringTime, guildActivityEnd);
}
// 结束军团活动
export async function guildActivityEnd() {
let servers = pinus.app.getServersByType('guild');
console.log(servers);
for(let { id } of servers) {
await pinus.app.rpc.guild.guildActivityRemote.guildActivityEnd.toServer(id);
}
if(guildActSecondsJobId) guildActSecondsJobId.cancel();
if(guildActEndJobId) guildActEndJobId.cancel();
}
// 每10秒下发一次的任务
export async function guildActivitySeconds() {
let servers = pinus.app.getServersByType('guild');
console.log(servers);
for(let { id } of servers) {
await pinus.app.rpc.guild.guildActivityRemote.sendRankToGuilds.toServer(id);
}
}