活动:糜家商店挑战统计

This commit is contained in:
qiaoxin
2021-06-09 17:07:35 +08:00
parent 9209378b9d
commit 7ed630f85e
7 changed files with 70 additions and 12 deletions

View File

@@ -1,5 +1,5 @@
import { Application, BackendSession } from 'pinus';
import { deltaDays, resResult } from '../../../pubUtils/util';
import { decodeArrayListStr, deltaDays, resResult, splitString } from '../../../pubUtils/util';
import { STATUS, ACTIVITY_RESOURCES_TYPE, ACTIVITY_TYPE, CURRENCY_BY_TYPE, CURRENCY_TYPE } from '../../../consts';
import { SelfServiceShopData, SelfServiceShopItem, SelfServiceShopItemInfo } from '../../../domain/activityField/selfServiceShopField';
import { addItems, handleCost } from '../../../services/rewardService';
@@ -8,8 +8,9 @@ import { ActivitySelfServiceModel, ActivitySelfServiceModelType } from '../../..
import { ActivitySelfServiceGoodsModel, ActivitySelfServiceGoodsModelType } from '../../../db/ActivitySelfServiceGoods';
import moment = require('moment');
import Activity, { ActivityModel, ActivityModelType } from '../../../db/Activity';
import { addSelfServiceShopGiftReward, getActivityData, getPlayerActivityData } from '../../../services/selfServiceShopActivityService';
import { addSelfServiceShopGiftReward, getSelfServiceShopActivityData, getPlayerActivityData } from '../../../services/selfServiceShopActivityService';
import { addReward, stringToConsumeParam, stringToRewardParam } from '../../../services/giftPackageService';
import { random } from 'underscore';
export default function (app: Application) {
return new SelfServiceShopHandler(app);
@@ -32,7 +33,7 @@ export class SelfServiceShopHandler {
const roleId = session.get('roleId');
const serverId = session.get('serverId');
let playerData = await getActivityData(serverId, roleId)
let playerData = await getSelfServiceShopActivityData(serverId, roleId)
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
let playerGoods = await ActivitySelfServiceGoodsModel.findData(playerData.activityId, roleId, playerData.roundIndex, true);
return resResult(STATUS.SUCCESS, { playerData, playerGoods });
@@ -131,4 +132,32 @@ export class SelfServiceShopHandler {
return resResult(STATUS.SUCCESS, Object.assign(result, { unitBuyCount: buyCount + 1 }));
}
/**
* @description 获取关卡id
* @param {{ activityId: number}} msg
* @param {BackendSession} session
* @memberof SelfServiceShopHandler
*/
async getWarId(msg: { activityId: number, }, session: BackendSession) {
const { activityId, } = msg;
const roleId = session.get('roleId');
const serverId = session.get('serverId');
const sid = session.get('sid');
const roleName = session.get('roleName');
const funcs: number[] = session.get('funcs');
let playerData = await getPlayerActivityData(activityId, serverId, roleId)
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
if (playerData.challengeCount >= playerData.count) {
return resResult(STATUS.ACTIVITY_MAX_COUNT);
}
let warIdArray = splitString(playerData.warid, '&')
let index = random(warIdArray.length - 1);
let warId = warIdArray[index];
return resResult(STATUS.SUCCESS, { warId });
}
}

View File

@@ -145,8 +145,7 @@ export class GuildTrainHandler {
* @param session
*/
async trainBattleEnd(msg: { battleCode: string, isSuccess: boolean }, session: BackendSession) {
const { battleCode, } = msg;
let isSuccess = true;
const { battleCode, isSuccess } = msg;
const roleId: string = session.get('roleId');
const serverId: number = parseInt(session.get('serverId'));
const roleName: string = session.get('roleName');

View File

@@ -20,6 +20,8 @@ import { pushMysteryFirstMsg, pushTowerMsg, pushVestigeFirstMsg } from '../../..
import { nowSeconds } from '../../../pubUtils/timeUtil';
import { Rank } from '../../../services/rankService';
import { checkTaskWithWar, checkTaskInBattleEnd, checkActivityTask } from '../../../services/taskService';
import { ActivitySelfServiceModel } from '../../../db/ActivitySelfService';
import { getSelfServiceShopActivityData } from '../../../services/selfServiceShopActivityService';
export default function (app: Application) {
return new NormalBattleHandler(app);
@@ -161,7 +163,7 @@ export class NormalBattleHandler {
let dungeonNum = {};
if (warInfo.warType == WAR_TYPE.DAILY) {
let checkResult = await checkDailyAndIncrease(roleId, [{id: battleId, star, warType: warInfo.warType}, ...warStar], battleId, 1, false);
let checkResult = await checkDailyAndIncrease(roleId, [{ id: battleId, star, warType: warInfo.warType }, ...warStar], battleId, 1, false);
if (checkResult.status == -1) {
return checkResult.resResult;
}
@@ -205,6 +207,12 @@ export class NormalBattleHandler {
await r.setRankWithRoleInfo(roleId, role.mainEliteWarId, role.mainEliteUpdatedAt, role);
await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.BATTLE_MAIN_ELITE, 1, { mainEliteWarId: battleId })
}
} else if (warInfo.warType == WAR_TYPE.ACT_SELF_SHOP) {
//糜家商队挑战成功后记录挑战次数
if (isSuccess) {
let playerData = await getSelfServiceShopActivityData(serverId, roleId)
await ActivitySelfServiceModel.addChallengeRecord(serverId, playerData.activityId, roleId, playerData.roundIndex, 1, new Date())
}
}
if (isSuccess) { // 挑战胜利

View File

@@ -1,4 +1,4 @@
import { ACTIVITY_RESOURCES_TYPE, ACTIVITY_TYPE, STATUS } from '../consts';
import { ACTIVITY_RESOURCES_TYPE, ACTIVITY_TYPE, REFRESH_TIME, STATUS } from '../consts';
import { ActivityModel, ActivityModelType } from '../db/Activity';
import { ActivitySelfServiceGoodsModel, ActivitySelfServiceGoodsModelType } from '../db/ActivitySelfServiceGoods';
import { ActivitySelfServiceShopModel, ActivitySelfServiceShopModelType } from '../db/ActivitySelfServiceShop';
@@ -8,6 +8,7 @@ import { RewardParam } from '../domain/activityField/rewardField';
import { SelfServiceShopData, SelfServiceShopItem } from '../domain/activityField/selfServiceShopField';
import { gameData } from '../pubUtils/data';
import { addReward, getSelectedReward } from './giftPackageService';
import moment = require('moment');
/**
* 获取活动数据
@@ -17,7 +18,7 @@ import { addReward, getSelectedReward } from './giftPackageService';
* @param {string} roleId 角色Id
*
*/
export async function getActivityData(serverId: number, roleId: string) {
export async function getSelfServiceShopActivityData(serverId: number, roleId: string) {
let { activityGroupId } = await ServerlistModel.findByServerId(serverId);
let activityArray: ActivityModelType[] = await ActivityModel.findOpenActivityByType(activityGroupId, ACTIVITY_TYPE.SELF_SERVICE_SHOP, new Date())
activityArray = activityArray.sort((a, b) => {
@@ -49,6 +50,25 @@ export async function getPlayerActivityData(activityId: number, serverId: number
let playerSelfServerData = await ActivitySelfServiceModel.findData(serverId, activityId, roleId, playerData.roundIndex);
let buyCount = (playerSelfServerData && playerSelfServerData.unitBuyCount) ? playerSelfServerData.unitBuyCount : 0;
playerData.unitBuyCount = buyCount;
let challengeBeginTime = null;
let challengeEndTime = null;
let curDate = moment(new Date());
if (curDate.hour() < REFRESH_TIME) {
challengeBeginTime = moment(new Date()).startOf('d').add(-1, 'd').add(REFRESH_TIME, 'h').toDate();
challengeEndTime = moment(challengeBeginTime).add(1, 'd').toDate()
} else {
console.log("dddddddddddddddd", curDate.hour(), curDate.hours())
challengeBeginTime = moment(new Date()).startOf('d').add(REFRESH_TIME, 'h').toDate();
challengeEndTime = moment(challengeBeginTime).add(1, 'd').toDate()
}
console.log("dddddddddddddddd", challengeBeginTime, challengeEndTime)
let records = (playerSelfServerData && playerSelfServerData.challengeRecords) ? playerSelfServerData.challengeRecords : [];
for (let record of records) {
console.log(challengeBeginTime, challengeEndTime, record.time)
if (record.time >= challengeBeginTime && record.time <= challengeEndTime) {
playerData.challengeCount++;
}
}
return playerData;
}

View File

@@ -17,7 +17,7 @@ export enum ACTIVITY_TYPE {
GROWTH_FUND_MAIN_ELITE = 10, // 精英成长基金 (注册后可见,永久存在)
GROWTH_FUND_MAIN_ELITE_VIP = 11, // 精英成长基金(高阶)(注册后可见,永久存在)
THIRTY_DAYS = 12, // 30日目标活动
SELF_SERVICE_SHOP = 13, // 自选商店
SELF_SERVICE_SHOP = 13, // 自选商店 糜家商队
FIRST_GIFT = 14, // 首充礼包
NEW_PLAYER_LIMIT_PACKAGE = 15, // 新手限定RMB购买礼包
LIMIT_PACKAGE_SHOP_DAILY = 16, // 每日限购礼包RMB购买礼包

View File

@@ -39,8 +39,8 @@ export default class Activity_Self_Service extends BaseModel {
//添加挑战记录
public static async addChallengeRecord(serverId: number, activityId: number, roleId: string, roundIndex: number, count: number, time: Date) {
let result: ActivitySelfServiceModelType = await ActivitySelfServiceModel.findOneAndUpdate(
{ serverId, roleId, activityId, roundIndex, challengeRecords: { $elemMatch: { time } } },
{ $inc: { "challengeRecords.$.count": count } }, { upsert: true, new: true }).lean(true);
{ serverId, roleId, activityId, roundIndex, },
{ $push: { challengeRecords: { count, time: new Date() } } }, { upsert: true, new: true }).lean(true);
return result;
}

View File

@@ -9,7 +9,7 @@ import { ActivityBase } from './activityField';
export class SelfServiceShopItemInfo {
cellIndex: number; // 第几个坑位从1开始
cellType: number; //坑位类型 SELF_SERVICE_SHOP_CELL_TYPE 1.特殊 2.普通
gift: number; //礼包内容
gift: string; //礼包内容
constructor(data: any) {
this.cellIndex = data.cellIndex;
@@ -56,6 +56,7 @@ export class SelfServiceShopData extends ActivityBase {
unitCountMax: number = 0;//元宝购买代币最大次数
unitReward: string = '';//购买获得代币资源
challengeCount: number = 0;//挑战次数
unitBuyCount: number = 0;//元宝购买代币次数
roundIndex: number = 0; //第几周期 从1开始
@@ -87,6 +88,7 @@ export class SelfServiceShopData extends ActivityBase {
this.unitPrice = dataObj.unitPrice;
this.unitCountMax = dataObj.unitCountMax;
this.unitReward = dataObj.unitReward;
this.challengeCount = 0;
let arr = dataObj.data;
for (let obj of arr) {