活动:糜家商店挑战统计

This commit is contained in:
qiaoxin
2021-06-09 17:07:35 +08:00
parent 9209378b9d
commit 7ed630f85e
7 changed files with 70 additions and 12 deletions
@@ -1,5 +1,5 @@
import { Application, BackendSession } from 'pinus';
import { deltaDays, resResult } from '../../../pubUtils/util';
import { decodeArrayListStr, deltaDays, resResult, splitString } from '../../../pubUtils/util';
import { STATUS, ACTIVITY_RESOURCES_TYPE, ACTIVITY_TYPE, CURRENCY_BY_TYPE, CURRENCY_TYPE } from '../../../consts';
import { SelfServiceShopData, SelfServiceShopItem, SelfServiceShopItemInfo } from '../../../domain/activityField/selfServiceShopField';
import { addItems, handleCost } from '../../../services/rewardService';
@@ -8,8 +8,9 @@ import { ActivitySelfServiceModel, ActivitySelfServiceModelType } from '../../..
import { ActivitySelfServiceGoodsModel, ActivitySelfServiceGoodsModelType } from '../../../db/ActivitySelfServiceGoods';
import moment = require('moment');
import Activity, { ActivityModel, ActivityModelType } from '../../../db/Activity';
import { addSelfServiceShopGiftReward, getActivityData, getPlayerActivityData } from '../../../services/selfServiceShopActivityService';
import { addSelfServiceShopGiftReward, getSelfServiceShopActivityData, getPlayerActivityData } from '../../../services/selfServiceShopActivityService';
import { addReward, stringToConsumeParam, stringToRewardParam } from '../../../services/giftPackageService';
import { random } from 'underscore';
export default function (app: Application) {
return new SelfServiceShopHandler(app);
@@ -32,7 +33,7 @@ export class SelfServiceShopHandler {
const roleId = session.get('roleId');
const serverId = session.get('serverId');
let playerData = await getActivityData(serverId, roleId)
let playerData = await getSelfServiceShopActivityData(serverId, roleId)
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
let playerGoods = await ActivitySelfServiceGoodsModel.findData(playerData.activityId, roleId, playerData.roundIndex, true);
return resResult(STATUS.SUCCESS, { playerData, playerGoods });
@@ -131,4 +132,32 @@ export class SelfServiceShopHandler {
return resResult(STATUS.SUCCESS, Object.assign(result, { unitBuyCount: buyCount + 1 }));
}
/**
* @description 获取关卡id
* @param {{ activityId: number}} msg
* @param {BackendSession} session
* @memberof SelfServiceShopHandler
*/
async getWarId(msg: { activityId: number, }, session: BackendSession) {
const { activityId, } = msg;
const roleId = session.get('roleId');
const serverId = session.get('serverId');
const sid = session.get('sid');
const roleName = session.get('roleName');
const funcs: number[] = session.get('funcs');
let playerData = await getPlayerActivityData(activityId, serverId, roleId)
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
if (playerData.challengeCount >= playerData.count) {
return resResult(STATUS.ACTIVITY_MAX_COUNT);
}
let warIdArray = splitString(playerData.warid, '&')
let index = random(warIdArray.length - 1);
let warId = warIdArray[index];
return resResult(STATUS.SUCCESS, { warId });
}
}
@@ -145,8 +145,7 @@ export class GuildTrainHandler {
* @param session
*/
async trainBattleEnd(msg: { battleCode: string, isSuccess: boolean }, session: BackendSession) {
const { battleCode, } = msg;
let isSuccess = true;
const { battleCode, isSuccess } = msg;
const roleId: string = session.get('roleId');
const serverId: number = parseInt(session.get('serverId'));
const roleName: string = session.get('roleName');
@@ -20,6 +20,8 @@ import { pushMysteryFirstMsg, pushTowerMsg, pushVestigeFirstMsg } from '../../..
import { nowSeconds } from '../../../pubUtils/timeUtil';
import { Rank } from '../../../services/rankService';
import { checkTaskWithWar, checkTaskInBattleEnd, checkActivityTask } from '../../../services/taskService';
import { ActivitySelfServiceModel } from '../../../db/ActivitySelfService';
import { getSelfServiceShopActivityData } from '../../../services/selfServiceShopActivityService';
export default function (app: Application) {
return new NormalBattleHandler(app);
@@ -161,7 +163,7 @@ export class NormalBattleHandler {
let dungeonNum = {};
if (warInfo.warType == WAR_TYPE.DAILY) {
let checkResult = await checkDailyAndIncrease(roleId, [{id: battleId, star, warType: warInfo.warType}, ...warStar], battleId, 1, false);
let checkResult = await checkDailyAndIncrease(roleId, [{ id: battleId, star, warType: warInfo.warType }, ...warStar], battleId, 1, false);
if (checkResult.status == -1) {
return checkResult.resResult;
}
@@ -205,6 +207,12 @@ export class NormalBattleHandler {
await r.setRankWithRoleInfo(roleId, role.mainEliteWarId, role.mainEliteUpdatedAt, role);
await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.BATTLE_MAIN_ELITE, 1, { mainEliteWarId: battleId })
}
} else if (warInfo.warType == WAR_TYPE.ACT_SELF_SHOP) {
//糜家商队挑战成功后记录挑战次数
if (isSuccess) {
let playerData = await getSelfServiceShopActivityData(serverId, roleId)
await ActivitySelfServiceModel.addChallengeRecord(serverId, playerData.activityId, roleId, playerData.roundIndex, 1, new Date())
}
}
if (isSuccess) { // 挑战胜利