活动:糜家商店挑战统计
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@@ -1,5 +1,5 @@
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import { Application, BackendSession } from 'pinus';
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import { deltaDays, resResult } from '../../../pubUtils/util';
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import { decodeArrayListStr, deltaDays, resResult, splitString } from '../../../pubUtils/util';
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import { STATUS, ACTIVITY_RESOURCES_TYPE, ACTIVITY_TYPE, CURRENCY_BY_TYPE, CURRENCY_TYPE } from '../../../consts';
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import { SelfServiceShopData, SelfServiceShopItem, SelfServiceShopItemInfo } from '../../../domain/activityField/selfServiceShopField';
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import { addItems, handleCost } from '../../../services/rewardService';
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@@ -8,8 +8,9 @@ import { ActivitySelfServiceModel, ActivitySelfServiceModelType } from '../../..
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import { ActivitySelfServiceGoodsModel, ActivitySelfServiceGoodsModelType } from '../../../db/ActivitySelfServiceGoods';
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import moment = require('moment');
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import Activity, { ActivityModel, ActivityModelType } from '../../../db/Activity';
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import { addSelfServiceShopGiftReward, getActivityData, getPlayerActivityData } from '../../../services/selfServiceShopActivityService';
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import { addSelfServiceShopGiftReward, getSelfServiceShopActivityData, getPlayerActivityData } from '../../../services/selfServiceShopActivityService';
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import { addReward, stringToConsumeParam, stringToRewardParam } from '../../../services/giftPackageService';
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import { random } from 'underscore';
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export default function (app: Application) {
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return new SelfServiceShopHandler(app);
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@@ -32,7 +33,7 @@ export class SelfServiceShopHandler {
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const roleId = session.get('roleId');
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const serverId = session.get('serverId');
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let playerData = await getActivityData(serverId, roleId)
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let playerData = await getSelfServiceShopActivityData(serverId, roleId)
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if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
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let playerGoods = await ActivitySelfServiceGoodsModel.findData(playerData.activityId, roleId, playerData.roundIndex, true);
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return resResult(STATUS.SUCCESS, { playerData, playerGoods });
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@@ -131,4 +132,32 @@ export class SelfServiceShopHandler {
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return resResult(STATUS.SUCCESS, Object.assign(result, { unitBuyCount: buyCount + 1 }));
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}
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/**
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* @description 获取关卡id
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* @param {{ activityId: number}} msg
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* @param {BackendSession} session
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* @memberof SelfServiceShopHandler
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*/
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async getWarId(msg: { activityId: number, }, session: BackendSession) {
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const { activityId, } = msg;
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const roleId = session.get('roleId');
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const serverId = session.get('serverId');
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const sid = session.get('sid');
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const roleName = session.get('roleName');
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const funcs: number[] = session.get('funcs');
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let playerData = await getPlayerActivityData(activityId, serverId, roleId)
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if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
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if (playerData.challengeCount >= playerData.count) {
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return resResult(STATUS.ACTIVITY_MAX_COUNT);
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}
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let warIdArray = splitString(playerData.warid, '&')
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let index = random(warIdArray.length - 1);
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let warId = warIdArray[index];
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return resResult(STATUS.SUCCESS, { warId });
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}
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}
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