pvp数据
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@@ -9,13 +9,14 @@ import { SystemConfigModel } from '../../../db/SystemConfig'
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import { PvpDefenseModel, PvpDefenseType, OppPlayers } from '../../../db/PvpDefense';
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import { oppHeroesDefenseInter, pvpEndParamInter } from '../../../pubUtils/interface';
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import { PVP_HERO_POS, ROBOT_NAME } from '../../../consts';
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import { PVP_HERO_POS } from '../../../consts';
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import { HeroType, HeroModel } from '../../../db/Hero';
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import { CeAttrNumber } from '../../../db/generalField';
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import { checkBattleHeroesByHid } from '../../../services/normalBattleService';
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import { BattleRecordModel } from '../../../db/BattleRecord';
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import { PvpRecordModel, HeroesRecord } from '../../../db/PvpRecord';
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import { setPvpDefResult } from '../../../services/timeTaskService';
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export default function(app: Application) {
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return new PvpHandler(app);
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}
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@@ -33,15 +34,17 @@ export class PvpHandler {
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async getData (msg: {}, session: BackendSession) {
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let roleId = session.get('roleId');
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let {heroes, score, pLv, winStreakNum, oppPlayers: oppPlayerInfos, refOppCnt, challengeCnt, challengeRefTime, receivedBox, hisScore, heroScores, seasonNum: playerSeaSonNum} = await PvpDefenseModel.findByRoleIdIncludeAll(roleId);
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let oppPlayers = getEnemies(oppPlayerInfos, winStreakNum);
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let pvpDefense = await PvpDefenseModel.findByRoleIdIncludeAll(roleId);
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let oppPlayers = getEnemies(pvpDefense.oppPlayers, pvpDefense.winStreakNum);
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let {warId, seasonNum, seasonEndTime} = await SystemConfigModel.findSystemConfig();
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if (playerSeaSonNum !== seasonNum) {
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let {heroes, score, pLv, winStreakNum, refOppCnt, challengeCnt, challengeRefTime, receivedBox, hisScore, heroScores} = pvpDefense;
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if (pvpDefense.seasonNum !== seasonNum) {
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//TODO去结算
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let {score, pLv, winStreakNum} = await setPvpDefResult(pvpDefense)
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}
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let myRank = 999;//TODO去redis中获取
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let data = {warId, seasonNum, seasonEndTime, myRank, oppPlayers, heroes, score, pLv, winStreakNum, refOppCnt, challengeCnt, challengeRefTime, receivedBox, hisScore, heroScores}
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return resResult(STATUS.SUCCESS, { data: data });
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return resResult(STATUS.SUCCESS, data);
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}
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@@ -328,4 +331,6 @@ export class PvpHandler {
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return resResult(STATUS.SUCCESS, { data: { heroes: resHeroes } });
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}
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}
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}
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@@ -7,7 +7,7 @@ import { SystemConfigModel } from '../db/SystemConfig';
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import PvpDefenseType,{ PvpDefenseModel } from '../db/PvpDefense';
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import { PVP } from '../pubUtils/dicParam';
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import { nowSeconds, getTodayZeroPoint } from '../pubUtils/timeUtil';
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import { getPvpGkWarIds } from '../pubUtils/data';
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import { getPvpGkWarIds, getPvpRankRewards, getPvpHeroRewards, getPLvByScore } from '../pubUtils/data';
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import { getRandomArr } from '../pubUtils/util';
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const _ = require('underscore');
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const PER_SECOND = 1 * 1000;
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@@ -45,8 +45,25 @@ export async function setPvpSeasonResult(obj:{ name:string }) {
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await setNextPvpTime();
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}
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async function setPvpDefResult(pvpDefense: PvpDefenseType) {
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await PvpDefenseModel.updateInfo(pvpDefense.roleId, {score:100, pLv: 1});
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export async function setPvpDefResult(pvpDefense: PvpDefenseType) {
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let pvpRankRewards = getPvpRankRewards();
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let pvpHeroRewards = getPvpHeroRewards();
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let goods = [];
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let rankLv = 0;//TODO 排行榜
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let pvpRankReward = getScore(pvpRankRewards, rankLv);
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goods = goods.concat(pvpRankReward.reward);
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let score = 0
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for (let i = 0; i < pvpDefense.heroScores.length; i++) {
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let heroScore = pvpDefense.heroScores[i];
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let pvpHeroReward = getScore(pvpHeroRewards, heroScore.score);
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goods = goods.concat(pvpHeroReward.reward);
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heroScore.score = pvpHeroReward.heroscore;
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score += heroScore.score;
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}
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let pLv = getPLvByScore(score);
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pvpDefense = await PvpDefenseModel.updateInfo(pvpDefense.roleId, {score:score, pLv, heroScores: pvpDefense.heroScores});
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//TODO 下发邮件
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return pvpDefense;
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}
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export async function resetPvpWarId() {
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@@ -68,3 +85,11 @@ async function setNextPvpTime() {
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let settleTime = (seasonEndTime - SETTLE_DIFF)* PER_SECOND;
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scheduleJob(settleTime, setPvpSeasonResult);
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}
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function getScore(arr, score) {
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for (let item of arr) {
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if (item.max >= score && score < item.min) {
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return item;
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}
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}
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}
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@@ -293,6 +293,8 @@ export const FILENAME = {
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DIC_PVP_TEAM_LEVEL: 'dic_pvp_teamLevel',
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DIC_GK_PVP: 'dic_zyz_gk_pvp',
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DIC_PVP_REFRESHCONSUME: 'dic_pvp_refreshConsume',
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DIC_PVP_HERO_REWARD: 'dic_pvp_heroAccountReward',
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DIC_PVP_RANK_REWARD: 'dic_pvp_rankReward',
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}
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export const WAR_RELATE_TABLES = [
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@@ -39,7 +39,9 @@ import { ABI_TYPE_TO_STAGE } from "../consts";
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import { dicPvpOpponent } from './dictionary/DicPvpOpponent';
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import { dicPvpTeamLevel } from './dictionary/DicPvpTeamLevel';
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import { dicPvpRefreshConsume } from './dictionary/DicPvpRefreshConsume';
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import { dicGkPvp, dicGkPvps } from './dictionary/DicGkPvp'
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import { dicGkPvp, dicGkPvps } from './dictionary/DicGkPvp';
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import { dicHeroRewads } from './dictionary/DicPvpHeroReward';
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import { dicRankRewads } from './dictionary/DicPvpRankReward';
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export const gameData = {
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blurprtCompose: dicBlueprtCompose,
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blueprtPossibility: dicBlueprtPossibility,
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@@ -94,6 +96,8 @@ export const gameData = {
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pvpRefreshConsume: dicPvpRefreshConsume,
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pvpGk: dicGkPvp,
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pvpGks: dicGkPvps,
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pvpHeroRewards: dicHeroRewads,
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pvpRankRewards: dicRankRewads,
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};
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// 在此提供一些原先在gamedata中提供的方法,以便更方便获取gameData数据
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@@ -278,4 +282,12 @@ export function getPvpGkByWarId (warId: number) {
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export function getPvpGkWarIds() {
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let warIds = gameData.pvpGks;
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return warIds;
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}
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export function getPvpHeroRewards() {
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return gameData.pvpHeroRewards;
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}
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export function getPvpRankRewards() {
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return gameData.pvpRankRewards;
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}
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21
shared/pubUtils/dictionary/DicPvpHeroReward.ts
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21
shared/pubUtils/dictionary/DicPvpHeroReward.ts
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@@ -0,0 +1,21 @@
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import { readJsonFile, parseGoodStr } from '../util'
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import { FILENAME } from '../../consts'
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import { RewardInter } from '../interface';
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export interface DicHeroRewads {
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readonly id: number;
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readonly min: number;
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readonly max: number;
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readonly heroscore: number;
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readonly reward: Array<RewardInter>;
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}
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const str = readJsonFile(FILENAME.DIC_PVP_RANK_REWARD);
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let arr = JSON.parse(str);
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export const dicHeroRewads = new Array<DicHeroRewads>();
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arr.forEach(o => {
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o.reward = parseGoodStr(o.reward);
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dicHeroRewads.push(o);
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});
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20
shared/pubUtils/dictionary/DicPvpRankReward.ts
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20
shared/pubUtils/dictionary/DicPvpRankReward.ts
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@@ -0,0 +1,20 @@
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import { readJsonFile, parseGoodStr } from '../util'
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import { FILENAME } from '../../consts'
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import { RewardInter } from '../interface';
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export interface DicRankRewads {
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readonly id: number;
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readonly min: number;
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readonly max: number;
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readonly reward: Array<RewardInter>;
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}
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const str = readJsonFile(FILENAME.DIC_PVP_RANK_REWARD);
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let arr = JSON.parse(str);
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export const dicRankRewads = new Array<DicRankRewads>();
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arr.forEach(o => {
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o.reward = parseGoodStr(o.reward);
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dicRankRewads.push(o);
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});
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