数数:创建角色埋点放到服务器
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@@ -929,6 +929,7 @@ export enum ITEM_CHANGE_REASON {
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export enum TA_EVENT {
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export enum TA_EVENT {
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REGISTER = 'register', // 注册
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REGISTER = 'register', // 注册
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CREATE_ROLE = 'create_role', // 创建角色
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RECHARGE = 'recharge', // 发起充值
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RECHARGE = 'recharge', // 发起充值
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RECHARGE_SUCCESS = 'recharge_success', // 充值成功
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RECHARGE_SUCCESS = 'recharge_success', // 充值成功
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RECHARGE_FAIL = 'recharge_fail', // 充值失败
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RECHARGE_FAIL = 'recharge_fail', // 充值失败
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@@ -46,8 +46,8 @@ export default class AccountController extends Controller {
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public async createRole() {
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public async createRole() {
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const { ctx } = this;
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const { ctx } = this;
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const { serverId } = ctx.request.body;
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const { serverId, distinctId } = ctx.request.body;
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ctx.body = await ctx.service.auth.createRole(serverId);
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ctx.body = await ctx.service.auth.createRole(serverId, distinctId);
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}
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}
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public async bind() {
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public async bind() {
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@@ -302,7 +302,7 @@ export default class Auth extends Service {
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return ctx.service.utils.resResult(STATUS.ROLE_NOT_FOUND);
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return ctx.service.utils.resResult(STATUS.ROLE_NOT_FOUND);
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}
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}
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public async createRole(serverId: number) {
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public async createRole(serverId: number, distinctId: string) {
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console.log('enter Auth createRole');
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console.log('enter Auth createRole');
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const ctx = this.ctx;
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const ctx = this.ctx;
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const { uid } = ctx;
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const { uid } = ctx;
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@@ -324,6 +324,7 @@ export default class Auth extends Service {
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// 任务
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// 任务
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await checkTask(roleId, TASK_TYPE.ROLE_LV, role.lv, false, {});
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await checkTask(roleId, TASK_TYPE.ROLE_LV, role.lv, false, {});
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ctx.service.sdk.reportTAEventWithRoleIdAndDistinctId(roleId, distinctId, TA_EVENT.REGISTER, null, ctx.clientIp);
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return ctx.service.utils.resResult(STATUS.SUCCESS, { roleId: role.roleId });
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return ctx.service.utils.resResult(STATUS.SUCCESS, { roleId: role.roleId });
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}
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}
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return ctx.service.utils.resResult(STATUS.ROLE_NOT_FOUND);
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return ctx.service.utils.resResult(STATUS.ROLE_NOT_FOUND);
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@@ -401,7 +402,7 @@ export default class Auth extends Service {
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public async channelLogin(params: {
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public async channelLogin(params: {
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channelType: string, pst: string, clientId: string, deviceId: string, platform: string, platformAppid: string, childGameId: number, pkgName: string, serverType: string, getuiCID: string, distinctId: string
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channelType: string, pst: string, clientId: string, deviceId: string, platform: string, platformAppid: string, childGameId: number, pkgName: string, serverType: string, getuiCID: string, distinctId: string
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}) {
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}) {
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const { channelType, pst, clientId, deviceId, platform, platformAppid, childGameId, pkgName, serverType, getuiCID, distinctId } = params;
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const { channelType, pst, clientId, deviceId, platform, platformAppid, childGameId, pkgName, serverType, getuiCID } = params;
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const ctx = this.ctx;
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const ctx = this.ctx;
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@@ -418,7 +419,7 @@ export default class Auth extends Service {
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...requestResult.data, childGameId, platformAppid
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...requestResult.data, childGameId, platformAppid
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}, token, platform, pkgName, serverType, deviceId, ctx.clientIp);
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}, token, platform, pkgName, serverType, deviceId, ctx.clientIp);
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if(isCreate) {
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if(isCreate) {
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ctx.service.sdk.reportTAEventWithDistinctId(distinctId, TA_EVENT.REGISTER, null, ctx.clientIp);
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// ctx.service.sdk.reportTAEventWithDistinctId(distinctId, TA_EVENT.REGISTER, null, ctx.clientIp);
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}
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}
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if (getuiCID) {//更新个推cid
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if (getuiCID) {//更新个推cid
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@@ -277,4 +277,27 @@ export default class Sdk extends Service {
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ta.track(event);
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ta.track(event);
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}
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}
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public reportTAEventWithRoleIdAndDistinctId(roleId: string, distinctId: string, eventName: string, properties: any, ip?: string) {
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let ta = this.app.context.ta;
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let event = {
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// 账号 ID (可选)
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accountId: `${roleId}`,
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// 访客 ID (可选),账号 ID 和访客 ID 不可以都为空
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distinctId: distinctId? `${distinctId}`: "",
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// 事件名称 (必填)
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event: eventName,
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// 事件时间 (可选) 如果不填,将以调用接口时的时间作为事件时间
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time: new Date(),
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// 事件 IP (可选) 当传入 IP 地址时,后台可以解析所在地
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ip: ip,
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// 事件属性 (可选)
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properties,
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callback(err) {
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console.log('*****测试接入事件', err)
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}
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};
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ta.track(event);
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}
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}
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}
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