🐞 fix(重阳集会): 修改消耗说明
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@@ -110,7 +110,7 @@ export class ChongYangHandler {
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if (dayIndex > playerData.dayIndexUnlock) return resResult(STATUS.ACTIVITY_CHONGYANG_LOCK);
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// 扣材料
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let costResult = await handleCost(roleId, sid, stringToConsumeParam(scene.buyCost), ITEM_CHANGE_REASON.ACT_ENTERTAIN_BUY_COST);
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let costResult = await handleCost(roleId, sid, stringToConsumeParam(scene.buyCost), ITEM_CHANGE_REASON.CHONGYANG_COST);
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if (!costResult) return resResult(STATUS.ROLE_MATERIAL_NOT_ENOUGH);
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// 保存数据
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let playerRecord = await ActivityChongYangRecModel.buyCnt(serverId, activityId, playerData.roundIndex, roleId, { dayIndex, buyCnt: count }, scene.isPushBuyRecord);
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