神像:修复无法强化bug
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@@ -8,7 +8,7 @@ import { getCurTask } from './taskService';
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import { RoleType } from '../db/Role';
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import { FrontendOrBackendSession, pinus } from 'pinus';
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import { resResult } from '../pubUtils/util';
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import { STATUS, PUSH_BATCH, PUSH_INTERVAL } from '../consts';
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import { STATUS, PUSH_BATCH, PUSH_INTERVAL, CONSUME_TYPE } from '../consts';
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import { getAllShopList } from './shopService';
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import { getGeneralRank } from './rankService';
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import { getFriendList, getApplyList } from './friendService';
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@@ -33,6 +33,7 @@ import { GuildType } from '../db/Guild';
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import UserGuild, { UserGuildType } from '../db/UserGuild';
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import { setMedianCe } from './guildActivityService';
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import { getAllOnlineRoles } from './redisService';
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import Item from '../db/Item';
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export async function pushData(role: RoleType, session: FrontendOrBackendSession, pushType: 'entry'|'refresh' = 'entry') {
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try{
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@@ -86,7 +87,8 @@ export async function pushData(role: RoleType, session: FrontendOrBackendSession
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return await getTowerEntryData(role);
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case 'comBattle': // 寻宝
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const assistCnt = await getAllAssistCnt(roleId);
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return { assistCnt }
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const blueprts = await Item.findByRoleAndType(roleId, CONSUME_TYPE.BLUEPRT);
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return { assistCnt, blueprts }
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case 'dungeon': // 秘境
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return await getDungeonData(role);
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case 'pvp': // pvp
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@@ -3,6 +3,7 @@ import { STATUS } from '@consts';
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import { ActivityModel } from '@db/Activity';
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import { ActivityGroupModel } from '@db/ActivityGroup';
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import { ServerlistModel } from '@db/Serverlist';
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import { GMUserType } from '@db/GMUser';
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/**
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* Test Service
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@@ -28,6 +29,7 @@ export default class Activity extends Service {
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public async updateActivity(activityId: number | string, groupId: number, beginTime: number, endTime: number, type: number, data: string) {
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const { ctx } = this;
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let gmuser: GMUserType = ctx.user;
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if (!type || !data) {
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return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
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}
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@@ -43,7 +45,7 @@ export default class Activity extends Service {
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});
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}
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const activities = await ActivityModel.addActivity(aids, groupId, beginTime ? new Date(beginTime) : undefined, endTime ? new Date(endTime) : undefined, type, data);
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const activities = await ActivityModel.addActivity(aids, groupId, beginTime ? new Date(beginTime) : undefined, endTime ? new Date(endTime) : undefined, type, data, gmuser.uid);
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return ctx.service.utils.resResult(STATUS.SUCCESS, {
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activity: activities
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})
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@@ -29,6 +29,12 @@ export default class Activity extends BaseModel {
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@prop({ required: true })
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days: number; // 活动持续天数 timeType=1、2
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@prop({ required: true })
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createdBy: number; // 后台创建人
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@prop({ required: true })
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updatedBy: number; // 最近更新人
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//根据活动类型查询开启的活动数据
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public static async findOpenActivityByType(activityGroupId: number[], type: number, date: Date) {
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let result: ActivityModelType[] = await ActivityModel.find(
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@@ -58,7 +64,7 @@ export default class Activity extends BaseModel {
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}
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//新增活动
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public static async addActivity(aids: number[], groupId: number, beginTime: Date, endTime: Date, type: number, data: string) {
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public static async addActivity(aids: number[], groupId: number, beginTime: Date, endTime: Date, type: number, data: string, uid = 1) {
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let result: ActivityModelType[] = [];
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for (let activityId of aids) {
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if (!activityId) activityId = await CounterModel.getNewCounter(COUNTER.ACTIVITY);
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@@ -69,7 +75,7 @@ export default class Activity extends BaseModel {
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if (endTime != undefined) {
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update["endTime"] = endTime;
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}
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let rec: ActivityModelType = await ActivityModel.findOneAndUpdate({ activityId }, { $set: update },
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let rec: ActivityModelType = await ActivityModel.findOneAndUpdate({ activityId }, { $set: {...update, updatedBy: uid}, $setOnInsert: { createdBy: uid } },
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{ new: true, upsert: true }).lean(true);
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result.push(rec);
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}
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@@ -132,8 +138,8 @@ export default class Activity extends BaseModel {
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return result;
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}
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public static async updateGroupId(activityIds: number[], groupId: number) {
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let result = await ActivityModel.updateMany({ activityId: { $in: activityIds } }, { $set: { groupId } });
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public static async updateGroupId(activityIds: number[], groupId: number, uid = 1) {
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let result = await ActivityModel.updateMany({ activityId: { $in: activityIds } }, { $set: { groupId, updatedBy: uid }, $setOnInsert: { createdBy: uid } });
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console.log(result)
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return result;
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}
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@@ -168,8 +168,8 @@ export function shouldRefreshWeek(preTime: Date, now: Date, day: number = 1, hou
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* @param cnt 返回随机元素个数
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*/
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export function getRandEelm<T>(source: Array<T> = [], cnt = 1): Array<T> {
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if (cnt > source.length || cnt == 0) return [];
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if (cnt === source.length) return source;
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if (cnt == 0) return [];
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if (cnt >= source.length) return source;
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let idxs = new Set();
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while (1) {
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