后台:修复字段
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@@ -8,7 +8,6 @@ import { shouldRefresh, resResult, cal, getRandEelmWithWeight, genCode, } from '
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import { STATUS } from '../consts/statusCode';
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import { HangUpSpdUpRecModel } from '../db/HangUpSpdUpRec';
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import { TaskHero, TowerTaskRecModel, TowerTaskRecType } from '../db/TowerTaskRec';
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import { cloneDeep } from 'lodash';
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import { Rank } from './rankService';
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import { checkActivityTask, checkTask } from './taskService';
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import { getRandExpedition, gameData } from '../pubUtils/data';
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@@ -595,19 +594,6 @@ export function getRandRobot(cnt = 1, withAttr = false) {
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return robots;
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}
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/**
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* 拷贝敌军数组并添加当前血量字段
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* @param source 原敌军数组,不包含当前血量字段
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*/
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export function transBossHpArr(source: Array<{ dataId: number, hp: number, actorId: number }>): Array<{ dataId: number, hp: number, curHp: number, actorId: number }> {
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let desArr = [];
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source.forEach(elem => {
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let { hp } = elem;
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desArr.push(Object.assign(elem, { curHp: hp }));
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});
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return cloneDeep(desArr);
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}
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/**
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* 获得下一次刷新派遣的花费
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* @param times 玩家表上的次数
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@@ -8,7 +8,7 @@ import { STATUS } from './../consts/statusCode';
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import { COM_TEAM_STATUS, FRIEND_DROP_TYPE, COM_BTL_CONST, FRIEND_DROP_MAX } from './../consts';
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import { RoleStatus, ComBattleTeamModel, ComBattleTeamType } from './../db/ComBattleTeam';
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import { getRandEelm, getRandValue, resResult, ratioReward, getRandValueByMinMax, getRandEelmWithWeight, getRobotInfo } from "../pubUtils/util";
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import { getRandRobot, transBossHpArr } from "./battleService";
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import { getRandRobot } from "./battleService";
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import { Channel, ChannelService, pinus } from 'pinus';
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import { TREASURE, EXTERIOR } from '../pubUtils/dicParam';
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import { getFriendLvAdd } from './friendService';
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@@ -1,5 +1,4 @@
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import moment = require('moment');
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import { pick } from 'underscore';
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import { FIRST_GIFT_STATE } from '../../consts';
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import { ActivityModelType } from '../../db/Activity';
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import { ActivityFirstGiftModelType } from '../../db/ActivityFirstGift';
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@@ -1,5 +1,3 @@
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import moment = require('moment');
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import { random } from 'underscore';
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import { ActivityModelType } from '../../db/Activity';
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import { ActivityRechargeMoneyModelType } from '../../db/ActivityRechargeMoney';
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import { getRandEelmWithWeight, getRandSingleEelm } from '../../pubUtils/util';
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@@ -1,9 +1,5 @@
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import { pick } from 'underscore';
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import { RANK_TYPE } from '../../consts';
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import { ActivityModelType } from '../../db/Activity';
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import { ActivityTurntableModelType, TurntableRecord } from '../../db/ActivityTurntableRec';
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import { RewardInter } from '../../pubUtils/interface';
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import { getRandEelmWithWeight, parseGoodStr } from '../../pubUtils/util';
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import { ActivityBase } from './activityField';
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interface TimeLimitRewardInDb {
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@@ -1,7 +1,22 @@
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import { COM_TEAM_STATUS } from '../../consts';
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import { getBossHpByBlueprtId, getDicBlueprtById } from '../../pubUtils/data';
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import { transBossHpArr } from '../../services/battleService';
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import ComBattleTeam from './../../db/ComBattleTeam';
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import { cloneDeep } from 'lodash'
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/**
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* 拷贝敌军数组并添加当前血量字段
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* @param source 原敌军数组,不包含当前血量字段
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*/
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export function transBossHpArr(source: Array<{ dataId: number, hp: number, actorId: number }>): Array<{ dataId: number, hp: number, curHp: number, actorId: number }> {
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let desArr = [];
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source.forEach(elem => {
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let { hp } = elem;
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desArr.push(Object.assign(elem, { curHp: hp }));
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});
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return cloneDeep(desArr);
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}
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export class MemComBtlTeam extends ComBattleTeam {
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bossCurHp: number;
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curRnd: number;
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@@ -3,7 +3,7 @@ import { SimpleGuildRankParam, SimpleRoleRankParam } from '../rank'
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import { prop } from "@typegoose/typegoose";
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import { CITY_STATUS, RACE_ACTIVITY_STATUS, RACE_EVENT } from "../../consts";
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import { gameData, getRaceEventItems } from "../../pubUtils/data";
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import { getRandEelm, getRandResultByMember, getRandValueByMinMax, sortArrRandom } from "../../pubUtils/util";
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import { getRandEelm, getRandResultByMember, } from "../../pubUtils/util";
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import { RewardInter } from "../../pubUtils/interface";
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export class GateMembersRec {
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@@ -238,5 +238,11 @@
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"activityType": 40,
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"name": "LUCKY_TURNTABLE",
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"string": "幸运转盘"
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},
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{
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"id": 41,
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"activityType": 41,
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"name": "TIME_LIMIT_RANK",
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"string": "限时排行榜"
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}
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]
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