购买试炼挑战次数

This commit is contained in:
mamengke01
2021-01-26 19:05:02 +08:00
parent 5b3cce9e4b
commit c4d8b236dd
2 changed files with 3 additions and 3 deletions

View File

@@ -272,7 +272,7 @@ export class GuildTrainHandler {
if (!userGuild)
return resResult(STATUS.WRONG_PARMS);
if (userGuild.buyTrainCount >= ARMY.ARMY_TRAIN_BUYTIMES)
return resResult(STATUS.GUILD_BUY_TRAIN_COUNT_REACH_MAX)
return resResult(STATUS.GUILD_BUY_TRAIN_COUNT_REACH_MAX);
let result = await handleCost(roleId, sid, [{id: CURRENCY_BY_TYPE.get(CURRENCY_TYPE.GOLD), count: ARMY.ARMY_TRAIN_TIMESCOST}]);
if(!result)
return resResult(STATUS.ROLE_MATERIAL_NOT_ENOUGH);

View File

@@ -139,8 +139,8 @@ export default class UserGuild extends BaseModel {
}
public static async addTrainCount(roleId: string, trainCount: number, lean = true) {
const result = await UserGuildModel.findOneAndUpdate({ roleId, status: USER_GUILD_STATUS.ON, $gte:{buyTrainCount: trainCount}},
{$inc: {trainCount, buyTrainCount: -1 * trainCount}}, {new: true}).lean(lean);
const result = await UserGuildModel.findOneAndUpdate({ roleId, status: USER_GUILD_STATUS.ON},
{$inc: {trainCount, buyTrainCount: trainCount}}, {new: true}).lean(lean);
return result;
}