数值:遗迹战力

This commit is contained in:
yzh
2022-05-02 14:44:22 +08:00
parent ed0a66a99f
commit c9de8aa0c1

View File

@@ -15,22 +15,22 @@
"turnLimted": 20,
"forcedCharactor": "&",
"fobiddenCharactor": "&",
"victoryInfoInUI": "1.消灭所有敌军\r\n 2.死亡的村民数量≤2\r\n 3.剩下的村民都到达洞口",
"loseInfoInUI": "1.我方全部阵亡\r\n 2.死亡的村民数量≥3\r\n 3.20回合内未能胜利",
"victoryInfoInUI": "1.消灭所有敌军\n 2.死亡的村民数量≤2\n 3.剩下的村民都到达洞口",
"loseInfoInUI": "1.我方全部阵亡\n 2.死亡的村民数量≥3\n 3.20回合内未能胜利",
"starInfoInUI": "1.在20回合内获得胜利",
"cost": 10,
"iconInMap": "spine&qingnian",
"iconName": "世外小村",
"heroInUI": "3&1013",
"detailUIBg": "1000_1",
"recommendedPower": 311995,
"recommendedPower": 271028,
"previousGk": 126,
"relatedGk": 1000128,
"movePoint": 505,
"needPrepare": 1,
"spineInBigMap": "&",
"HeroNum": "6&6",
"gkInfo": " 循着不详的气息,赵云一行人来到了一座神秘的小村庄。老人们说,他们是为了躲避连年战乱才来此地。\r\n 想不到即使是在这里,也藏着不为人知的阴谋……\r\n 这些阴兵,究竟由谁招来?山林里还有恶兽蠢蠢欲动……\r\n ",
"gkInfo": " 循着不详的气息,赵云一行人来到了一座神秘的小村庄。老人们说,他们是为了躲避连年战乱才来此地。\n 想不到即使是在这里,也藏着不为人知的阴谋……\n 这些阴兵,究竟由谁招来?山林里还有恶兽蠢蠢欲动……\n ",
"HeroNum_1": "1&6",
"progress": "1&0|2&0",
"progressDesc": "已逃走的百姓数量&被击杀的百姓数量",
@@ -53,15 +53,15 @@
"turnLimted": 20,
"forcedCharactor": "&",
"fobiddenCharactor": "&",
"victoryInfoInUI": "1.消灭所有敌军\r\n 2.解救所有被绑架的村民\r\n ",
"loseInfoInUI": "1.我方全部阵亡\r\n 2.20回合内未能胜利",
"victoryInfoInUI": "1.消灭所有敌军\n 2.解救所有被绑架的村民\n ",
"loseInfoInUI": "1.我方全部阵亡\n 2.20回合内未能胜利",
"starInfoInUI": "1.在20回合内获得胜利",
"cost": 10,
"iconInMap": "spine&yinbingdao&1",
"iconName": "迷雾洞窟",
"heroInUI": "3&1013",
"detailUIBg": "1000_2",
"recommendedPower": 359727,
"recommendedPower": 313639,
"previousGk": 2511,
"relatedGk": 1000224,
"movePoint": 512,
@@ -99,7 +99,7 @@
"iconName": "黄天祭坛",
"heroInUI": "3&47",
"detailUIBg": "1000_3",
"recommendedPower": 407458,
"recommendedPower": 356249,
"previousGk": 2512,
"relatedGk": 1000324,
"movePoint": 516,
@@ -137,7 +137,7 @@
"iconName": "井底世界",
"heroInUI": "3&3201",
"detailUIBg": "1000_4",
"recommendedPower": 433063,
"recommendedPower": 371612,
"previousGk": 208,
"relatedGk": 1000424,
"movePoint": 538,
@@ -175,10 +175,10 @@
"iconName": "甬道屠夫",
"heroInUI": "3&3203",
"detailUIBg": "1000_5",
"recommendedPower": 563456,
"recommendedPower": 491763,
"previousGk": 2521,
"relatedGk": 1000528,
"movePoint": 543,
"movePoint": 618,
"needPrepare": 1,
"spineInBigMap": "&",
"HeroNum": "6&6",
@@ -207,20 +207,20 @@
"fobiddenCharactor": "&",
"victoryInfoInUI": "消灭所有敌军",
"loseInfoInUI": "我方全部阵亡",
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在30回合内获得胜利",
"starInfoInUI": "1.我方无人阵亡;\n 2.在30回合内获得胜利",
"cost": 30,
"iconInMap": "spine&bianhua_red",
"iconName": "何后废陵",
"heroInUI": "3&3613",
"detailUIBg": "1000_6",
"recommendedPower": 693848,
"recommendedPower": 611914,
"previousGk": 2522,
"relatedGk": 1000628,
"movePoint": 548,
"needPrepare": 1,
"spineInBigMap": "&",
"HeroNum": "6&6",
"gkInfo": " 何太后身材窈窕,风流妩媚,进宫之后更是凭借自身的心计一步步征服了汉灵帝的心。然其天性善妒,刘协出生后,感到自身地位动摇的何太后用鸩酒毒杀了王美人。\r\n 天道有轮回,外戚与宦官相争,何进身死,董卓进京,何太后也被逼饮下毒酒。\r\n 陵墓尽头,彼岸花开,何太后已超脱生死,可千万别停留在这里!",
"gkInfo": " 何太后身材窈窕,风流妩媚,进宫之后更是凭借自身的心计一步步征服了汉灵帝的心。然其天性善妒,刘协出生后,感到自身地位动摇的何太后用鸩酒毒杀了王美人。\n 天道有轮回,外戚与宦官相争,何进身死,董卓进京,何太后也被逼饮下毒酒。\n 陵墓尽头,彼岸花开,何太后已超脱生死,可千万别停留在这里!",
"HeroNum_1": "1&6",
"progress": "&",
"progressDesc": "&",
@@ -245,13 +245,13 @@
"fobiddenCharactor": "&",
"victoryInfoInUI": "消灭所有敌军",
"loseInfoInUI": "我方全部阵亡",
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
"cost": 10,
"iconInMap": "spine&guanhai",
"iconName": 0,
"heroInUI": "3&3303",
"detailUIBg": "1000_7",
"recommendedPower": 948168,
"recommendedPower": 848337,
"previousGk": 318,
"relatedGk": 1000728,
"movePoint": 553,
@@ -283,13 +283,13 @@
"fobiddenCharactor": "&",
"victoryInfoInUI": "消灭所有敌军",
"loseInfoInUI": "我方全部阵亡",
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
"cost": 10,
"iconInMap": "spine&caosong",
"iconName": 0,
"heroInUI": "3&3305",
"detailUIBg": "1000_8",
"recommendedPower": 1149087,
"recommendedPower": 1038747,
"previousGk": 2531,
"relatedGk": 1000128,
"movePoint": 558,
@@ -321,13 +321,13 @@
"fobiddenCharactor": "&",
"victoryInfoInUI": "消灭所有敌军",
"loseInfoInUI": "我方全部阵亡",
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
"cost": 30,
"iconInMap": "spine&zhangrang",
"iconInMap": "spine&zhangrang_map",
"iconName": 0,
"heroInUI": "3&3307",
"detailUIBg": "1000_9",
"recommendedPower": 1350006,
"recommendedPower": 1229157,
"previousGk": 2532,
"relatedGk": 1000224,
"movePoint": 563,
@@ -365,7 +365,7 @@
"iconName": 0,
"heroInUI": "3&3605",
"detailUIBg": "1000_10",
"recommendedPower": 1434925,
"recommendedPower": 1280109,
"previousGk": 412,
"relatedGk": 1000324,
"movePoint": 568,
@@ -403,7 +403,7 @@
"iconName": 0,
"heroInUI": "3&3601",
"detailUIBg": "1000_11",
"recommendedPower": 1800346,
"recommendedPower": 1639079,
"previousGk": 2541,
"relatedGk": 1000424,
"movePoint": 574,
@@ -441,7 +441,7 @@
"iconName": 0,
"heroInUI": "3&3613",
"detailUIBg": "1000_12",
"recommendedPower": 2165767,
"recommendedPower": 1998049,
"previousGk": 2542,
"relatedGk": 1000528,
"movePoint": 578,
@@ -460,7 +460,7 @@
"dispatchJsonId": 2551,
"bg_img": 2551,
"mapid": 2551,
"script_id": "&",
"script_id": "R_2551&RE_2551",
"fixReward": "&",
"conditionReward": "22001&5&0|31002&300&0|11002&14&0|31001&125000&0",
"RandomReward": "&",
@@ -479,7 +479,7 @@
"iconName": 0,
"heroInUI": "3&1535",
"detailUIBg": "1000_13",
"recommendedPower": 3361457,
"recommendedPower": 3134616,
"previousGk": 517,
"relatedGk": 1000628,
"movePoint": 585,
@@ -498,7 +498,7 @@
"dispatchJsonId": 2552,
"bg_img": 2552,
"mapid": 2552,
"script_id": "&",
"script_id": "R_2552&RE_2552",
"fixReward": "&",
"conditionReward": "22001&5&0|31002&300&0|11002&14&0|31001&125000&0",
"RandomReward": "&",
@@ -511,13 +511,13 @@
"fobiddenCharactor": "&",
"victoryInfoInUI": "消灭所有敌军",
"loseInfoInUI": "我方全部阵亡",
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
"cost": 10,
"iconInMap": "spine&chenlan",
"iconName": 0,
"heroInUI": "3&3601",
"detailUIBg": "1000_14",
"recommendedPower": 3555659,
"recommendedPower": 3320996,
"previousGk": 2551,
"relatedGk": 1000728,
"movePoint": 588,
@@ -536,7 +536,7 @@
"dispatchJsonId": 2553,
"bg_img": 2553,
"mapid": 2553,
"script_id": "&",
"script_id": "R_2553&S_2553&RE_2553",
"fixReward": "&",
"conditionReward": "71002&80&0|31002&500&0|11002&14&0|31001&250000&0",
"RandomReward": "&",
@@ -555,7 +555,7 @@
"iconName": 0,
"heroInUI": "3&1540",
"detailUIBg": "1000_15",
"recommendedPower": 3749862,
"recommendedPower": 3507377,
"previousGk": 2552,
"relatedGk": 1000128,
"movePoint": 593,
@@ -593,7 +593,7 @@
"iconName": 0,
"heroInUI": "3&3605",
"detailUIBg": "1000_16",
"recommendedPower": 4955540,
"recommendedPower": 4649937,
"previousGk": 612,
"relatedGk": 1000224,
"movePoint": 598,
@@ -631,7 +631,7 @@
"iconName": 0,
"heroInUI": "3&3601",
"detailUIBg": "1000_17",
"recommendedPower": 5328709,
"recommendedPower": 5013556,
"previousGk": 2561,
"relatedGk": 1000324,
"movePoint": 600,
@@ -669,7 +669,7 @@
"iconName": 0,
"heroInUI": "3&3613",
"detailUIBg": "1000_18",
"recommendedPower": 5701879,
"recommendedPower": 5377176,
"previousGk": 2562,
"relatedGk": 1000424,
"movePoint": 603,
@@ -707,14 +707,14 @@
"iconName": "武陵顽猴",
"heroInUI": "3&3605",
"detailUIBg": "1000_19",
"recommendedPower": 6932944,
"recommendedPower": 6534968,
"previousGk": 712,
"relatedGk": 1000528,
"movePoint": 608,
"needPrepare": 1,
"spineInBigMap": "&",
"HeroNum": "6&6",
"gkInfo": "7.煮豆燃萁豆,豆在釜中泣,本是同根生,相煎何太急。",
"gkInfo": "小老儿记得,武陵大山的猴子,本来只是群普通的野猴,日复一日得过着被野兽捕食,蛮夷驯养的日子,数量不曾增加也不曾减少。\n据说是在王莽之乱的那几年整个大汉都在打仗乱糟糟的一片记得外面到处都是人杀来杀去。这武陵山也多了许多逃难来的流民他们到来后大肆捕杀动物这猴子的数量也一日少过一日。\n忽然有天从山外面也来了一只猴子这只猴子很快就成了猴王它教会了小猴子们使枪弄棒还学会了使用工具。用陷阱和木棍抵御流民的捕猎。小老儿还用只铜棍和它们换过猴儿酒喝那酒真是美味啊……\n最后那些流民放弃了捕猎这些狡猾的猴子猴子们也终于没有外敌打扰繁衍生长了起来。\n而那只外来的猴子也再没能见到过。\n只是小老儿进山采药时有时能在瀑布下面看到块长得像只猴子的大石头许多小猴子围在石头边上就像二百年前那只猴王教导猴群时一样。",
"HeroNum_1": "1&6",
"progress": "&",
"progressDesc": "&",
@@ -745,14 +745,14 @@
"iconName": "桃源疫民",
"heroInUI": "3&3601",
"detailUIBg": "1000_20",
"recommendedPower": 7484523,
"recommendedPower": 7075492,
"previousGk": 2571,
"relatedGk": 1000628,
"movePoint": 613,
"needPrepare": 1,
"spineInBigMap": "&",
"HeroNum": "6&6",
"gkInfo": "8.唧唧复唧唧,木兰当户织,谁言寸草心,报得三春晖。",
"gkInfo": "“患者山熊观察时间3天症状山熊躁动不安无法安静睡眠。”\n“患者山熊观察时间12天症状越加暴躁对声音极度敏感攻击性大幅增加腹部出现多处溃烂和脓血症状散发出异味对生肉的进食欲望超过了果子和蜂蜜。”\n“患者山熊观察时间26天……有村民接近这只山熊后出现了相似症状无法分辨来人依靠声音做出撕咬、嚎叫等攻击性行为身上的异味大幅增加……”",
"HeroNum_1": "1&6",
"progress": "&",
"progressDesc": "&",
@@ -777,20 +777,20 @@
"fobiddenCharactor": "&",
"victoryInfoInUI": "消灭所有敌军",
"loseInfoInUI": "我方全部阵亡",
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
"cost": 30,
"iconInMap": "spine&zhangjiao",
"iconName": "西夷疫魔",
"iconName": "瘟疫毒蛛",
"heroInUI": "3&3613",
"detailUIBg": "1000_21",
"recommendedPower": 8036102,
"recommendedPower": 7616016,
"previousGk": 2572,
"relatedGk": 1000728,
"movePoint": 618,
"needPrepare": 1,
"spineInBigMap": "&",
"HeroNum": "6&6",
"gkInfo": "9.小怜玉体横陈夜,已报周军入晋阳",
"gkInfo": "据医圣张机先生所言,这个洞窟里面就是感染了武陵大山无数生灵的疫病之源了。\n从遥远的极西之地而来携带着致命的毒素占据了洞窟躲藏在黑暗之中。\n无论是哪里来的妖魔鬼怪危害我大汉子民的生命我都会将你们铲除殆尽",
"HeroNum_1": "1&6",
"progress": "&",
"progressDesc": "&",