数值:遗迹战力

This commit is contained in:
yzh
2022-05-02 14:44:22 +08:00
parent ed0a66a99f
commit c9de8aa0c1
+42 -42
View File
@@ -15,22 +15,22 @@
"turnLimted": 20, "turnLimted": 20,
"forcedCharactor": "&", "forcedCharactor": "&",
"fobiddenCharactor": "&", "fobiddenCharactor": "&",
"victoryInfoInUI": "1.消灭所有敌军\r\n 2.死亡的村民数量≤2\r\n 3.剩下的村民都到达洞口", "victoryInfoInUI": "1.消灭所有敌军\n 2.死亡的村民数量≤2\n 3.剩下的村民都到达洞口",
"loseInfoInUI": "1.我方全部阵亡\r\n 2.死亡的村民数量≥3\r\n 3.20回合内未能胜利", "loseInfoInUI": "1.我方全部阵亡\n 2.死亡的村民数量≥3\n 3.20回合内未能胜利",
"starInfoInUI": "1.在20回合内获得胜利", "starInfoInUI": "1.在20回合内获得胜利",
"cost": 10, "cost": 10,
"iconInMap": "spine&qingnian", "iconInMap": "spine&qingnian",
"iconName": "世外小村", "iconName": "世外小村",
"heroInUI": "3&1013", "heroInUI": "3&1013",
"detailUIBg": "1000_1", "detailUIBg": "1000_1",
"recommendedPower": 311995, "recommendedPower": 271028,
"previousGk": 126, "previousGk": 126,
"relatedGk": 1000128, "relatedGk": 1000128,
"movePoint": 505, "movePoint": 505,
"needPrepare": 1, "needPrepare": 1,
"spineInBigMap": "&", "spineInBigMap": "&",
"HeroNum": "6&6", "HeroNum": "6&6",
"gkInfo": " 循着不详的气息,赵云一行人来到了一座神秘的小村庄。老人们说,他们是为了躲避连年战乱才来此地。\r\n 想不到即使是在这里,也藏着不为人知的阴谋……\r\n 这些阴兵,究竟由谁招来?山林里还有恶兽蠢蠢欲动……\r\n ", "gkInfo": " 循着不详的气息,赵云一行人来到了一座神秘的小村庄。老人们说,他们是为了躲避连年战乱才来此地。\n 想不到即使是在这里,也藏着不为人知的阴谋……\n 这些阴兵,究竟由谁招来?山林里还有恶兽蠢蠢欲动……\n ",
"HeroNum_1": "1&6", "HeroNum_1": "1&6",
"progress": "1&0|2&0", "progress": "1&0|2&0",
"progressDesc": "已逃走的百姓数量&被击杀的百姓数量", "progressDesc": "已逃走的百姓数量&被击杀的百姓数量",
@@ -53,15 +53,15 @@
"turnLimted": 20, "turnLimted": 20,
"forcedCharactor": "&", "forcedCharactor": "&",
"fobiddenCharactor": "&", "fobiddenCharactor": "&",
"victoryInfoInUI": "1.消灭所有敌军\r\n 2.解救所有被绑架的村民\r\n ", "victoryInfoInUI": "1.消灭所有敌军\n 2.解救所有被绑架的村民\n ",
"loseInfoInUI": "1.我方全部阵亡\r\n 2.20回合内未能胜利", "loseInfoInUI": "1.我方全部阵亡\n 2.20回合内未能胜利",
"starInfoInUI": "1.在20回合内获得胜利", "starInfoInUI": "1.在20回合内获得胜利",
"cost": 10, "cost": 10,
"iconInMap": "spine&yinbingdao&1", "iconInMap": "spine&yinbingdao&1",
"iconName": "迷雾洞窟", "iconName": "迷雾洞窟",
"heroInUI": "3&1013", "heroInUI": "3&1013",
"detailUIBg": "1000_2", "detailUIBg": "1000_2",
"recommendedPower": 359727, "recommendedPower": 313639,
"previousGk": 2511, "previousGk": 2511,
"relatedGk": 1000224, "relatedGk": 1000224,
"movePoint": 512, "movePoint": 512,
@@ -99,7 +99,7 @@
"iconName": "黄天祭坛", "iconName": "黄天祭坛",
"heroInUI": "3&47", "heroInUI": "3&47",
"detailUIBg": "1000_3", "detailUIBg": "1000_3",
"recommendedPower": 407458, "recommendedPower": 356249,
"previousGk": 2512, "previousGk": 2512,
"relatedGk": 1000324, "relatedGk": 1000324,
"movePoint": 516, "movePoint": 516,
@@ -137,7 +137,7 @@
"iconName": "井底世界", "iconName": "井底世界",
"heroInUI": "3&3201", "heroInUI": "3&3201",
"detailUIBg": "1000_4", "detailUIBg": "1000_4",
"recommendedPower": 433063, "recommendedPower": 371612,
"previousGk": 208, "previousGk": 208,
"relatedGk": 1000424, "relatedGk": 1000424,
"movePoint": 538, "movePoint": 538,
@@ -175,10 +175,10 @@
"iconName": "甬道屠夫", "iconName": "甬道屠夫",
"heroInUI": "3&3203", "heroInUI": "3&3203",
"detailUIBg": "1000_5", "detailUIBg": "1000_5",
"recommendedPower": 563456, "recommendedPower": 491763,
"previousGk": 2521, "previousGk": 2521,
"relatedGk": 1000528, "relatedGk": 1000528,
"movePoint": 543, "movePoint": 618,
"needPrepare": 1, "needPrepare": 1,
"spineInBigMap": "&", "spineInBigMap": "&",
"HeroNum": "6&6", "HeroNum": "6&6",
@@ -207,20 +207,20 @@
"fobiddenCharactor": "&", "fobiddenCharactor": "&",
"victoryInfoInUI": "消灭所有敌军", "victoryInfoInUI": "消灭所有敌军",
"loseInfoInUI": "我方全部阵亡", "loseInfoInUI": "我方全部阵亡",
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在30回合内获得胜利", "starInfoInUI": "1.我方无人阵亡;\n 2.在30回合内获得胜利",
"cost": 30, "cost": 30,
"iconInMap": "spine&bianhua_red", "iconInMap": "spine&bianhua_red",
"iconName": "何后废陵", "iconName": "何后废陵",
"heroInUI": "3&3613", "heroInUI": "3&3613",
"detailUIBg": "1000_6", "detailUIBg": "1000_6",
"recommendedPower": 693848, "recommendedPower": 611914,
"previousGk": 2522, "previousGk": 2522,
"relatedGk": 1000628, "relatedGk": 1000628,
"movePoint": 548, "movePoint": 548,
"needPrepare": 1, "needPrepare": 1,
"spineInBigMap": "&", "spineInBigMap": "&",
"HeroNum": "6&6", "HeroNum": "6&6",
"gkInfo": " 何太后身材窈窕,风流妩媚,进宫之后更是凭借自身的心计一步步征服了汉灵帝的心。然其天性善妒,刘协出生后,感到自身地位动摇的何太后用鸩酒毒杀了王美人。\r\n 天道有轮回,外戚与宦官相争,何进身死,董卓进京,何太后也被逼饮下毒酒。\r\n 陵墓尽头,彼岸花开,何太后已超脱生死,可千万别停留在这里!", "gkInfo": " 何太后身材窈窕,风流妩媚,进宫之后更是凭借自身的心计一步步征服了汉灵帝的心。然其天性善妒,刘协出生后,感到自身地位动摇的何太后用鸩酒毒杀了王美人。\n 天道有轮回,外戚与宦官相争,何进身死,董卓进京,何太后也被逼饮下毒酒。\n 陵墓尽头,彼岸花开,何太后已超脱生死,可千万别停留在这里!",
"HeroNum_1": "1&6", "HeroNum_1": "1&6",
"progress": "&", "progress": "&",
"progressDesc": "&", "progressDesc": "&",
@@ -245,13 +245,13 @@
"fobiddenCharactor": "&", "fobiddenCharactor": "&",
"victoryInfoInUI": "消灭所有敌军", "victoryInfoInUI": "消灭所有敌军",
"loseInfoInUI": "我方全部阵亡", "loseInfoInUI": "我方全部阵亡",
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
"cost": 10, "cost": 10,
"iconInMap": "spine&guanhai", "iconInMap": "spine&guanhai",
"iconName": 0, "iconName": 0,
"heroInUI": "3&3303", "heroInUI": "3&3303",
"detailUIBg": "1000_7", "detailUIBg": "1000_7",
"recommendedPower": 948168, "recommendedPower": 848337,
"previousGk": 318, "previousGk": 318,
"relatedGk": 1000728, "relatedGk": 1000728,
"movePoint": 553, "movePoint": 553,
@@ -283,13 +283,13 @@
"fobiddenCharactor": "&", "fobiddenCharactor": "&",
"victoryInfoInUI": "消灭所有敌军", "victoryInfoInUI": "消灭所有敌军",
"loseInfoInUI": "我方全部阵亡", "loseInfoInUI": "我方全部阵亡",
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
"cost": 10, "cost": 10,
"iconInMap": "spine&caosong", "iconInMap": "spine&caosong",
"iconName": 0, "iconName": 0,
"heroInUI": "3&3305", "heroInUI": "3&3305",
"detailUIBg": "1000_8", "detailUIBg": "1000_8",
"recommendedPower": 1149087, "recommendedPower": 1038747,
"previousGk": 2531, "previousGk": 2531,
"relatedGk": 1000128, "relatedGk": 1000128,
"movePoint": 558, "movePoint": 558,
@@ -321,13 +321,13 @@
"fobiddenCharactor": "&", "fobiddenCharactor": "&",
"victoryInfoInUI": "消灭所有敌军", "victoryInfoInUI": "消灭所有敌军",
"loseInfoInUI": "我方全部阵亡", "loseInfoInUI": "我方全部阵亡",
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
"cost": 30, "cost": 30,
"iconInMap": "spine&zhangrang", "iconInMap": "spine&zhangrang_map",
"iconName": 0, "iconName": 0,
"heroInUI": "3&3307", "heroInUI": "3&3307",
"detailUIBg": "1000_9", "detailUIBg": "1000_9",
"recommendedPower": 1350006, "recommendedPower": 1229157,
"previousGk": 2532, "previousGk": 2532,
"relatedGk": 1000224, "relatedGk": 1000224,
"movePoint": 563, "movePoint": 563,
@@ -365,7 +365,7 @@
"iconName": 0, "iconName": 0,
"heroInUI": "3&3605", "heroInUI": "3&3605",
"detailUIBg": "1000_10", "detailUIBg": "1000_10",
"recommendedPower": 1434925, "recommendedPower": 1280109,
"previousGk": 412, "previousGk": 412,
"relatedGk": 1000324, "relatedGk": 1000324,
"movePoint": 568, "movePoint": 568,
@@ -403,7 +403,7 @@
"iconName": 0, "iconName": 0,
"heroInUI": "3&3601", "heroInUI": "3&3601",
"detailUIBg": "1000_11", "detailUIBg": "1000_11",
"recommendedPower": 1800346, "recommendedPower": 1639079,
"previousGk": 2541, "previousGk": 2541,
"relatedGk": 1000424, "relatedGk": 1000424,
"movePoint": 574, "movePoint": 574,
@@ -441,7 +441,7 @@
"iconName": 0, "iconName": 0,
"heroInUI": "3&3613", "heroInUI": "3&3613",
"detailUIBg": "1000_12", "detailUIBg": "1000_12",
"recommendedPower": 2165767, "recommendedPower": 1998049,
"previousGk": 2542, "previousGk": 2542,
"relatedGk": 1000528, "relatedGk": 1000528,
"movePoint": 578, "movePoint": 578,
@@ -460,7 +460,7 @@
"dispatchJsonId": 2551, "dispatchJsonId": 2551,
"bg_img": 2551, "bg_img": 2551,
"mapid": 2551, "mapid": 2551,
"script_id": "&", "script_id": "R_2551&RE_2551",
"fixReward": "&", "fixReward": "&",
"conditionReward": "22001&5&0|31002&300&0|11002&14&0|31001&125000&0", "conditionReward": "22001&5&0|31002&300&0|11002&14&0|31001&125000&0",
"RandomReward": "&", "RandomReward": "&",
@@ -479,7 +479,7 @@
"iconName": 0, "iconName": 0,
"heroInUI": "3&1535", "heroInUI": "3&1535",
"detailUIBg": "1000_13", "detailUIBg": "1000_13",
"recommendedPower": 3361457, "recommendedPower": 3134616,
"previousGk": 517, "previousGk": 517,
"relatedGk": 1000628, "relatedGk": 1000628,
"movePoint": 585, "movePoint": 585,
@@ -498,7 +498,7 @@
"dispatchJsonId": 2552, "dispatchJsonId": 2552,
"bg_img": 2552, "bg_img": 2552,
"mapid": 2552, "mapid": 2552,
"script_id": "&", "script_id": "R_2552&RE_2552",
"fixReward": "&", "fixReward": "&",
"conditionReward": "22001&5&0|31002&300&0|11002&14&0|31001&125000&0", "conditionReward": "22001&5&0|31002&300&0|11002&14&0|31001&125000&0",
"RandomReward": "&", "RandomReward": "&",
@@ -511,13 +511,13 @@
"fobiddenCharactor": "&", "fobiddenCharactor": "&",
"victoryInfoInUI": "消灭所有敌军", "victoryInfoInUI": "消灭所有敌军",
"loseInfoInUI": "我方全部阵亡", "loseInfoInUI": "我方全部阵亡",
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
"cost": 10, "cost": 10,
"iconInMap": "spine&chenlan", "iconInMap": "spine&chenlan",
"iconName": 0, "iconName": 0,
"heroInUI": "3&3601", "heroInUI": "3&3601",
"detailUIBg": "1000_14", "detailUIBg": "1000_14",
"recommendedPower": 3555659, "recommendedPower": 3320996,
"previousGk": 2551, "previousGk": 2551,
"relatedGk": 1000728, "relatedGk": 1000728,
"movePoint": 588, "movePoint": 588,
@@ -536,7 +536,7 @@
"dispatchJsonId": 2553, "dispatchJsonId": 2553,
"bg_img": 2553, "bg_img": 2553,
"mapid": 2553, "mapid": 2553,
"script_id": "&", "script_id": "R_2553&S_2553&RE_2553",
"fixReward": "&", "fixReward": "&",
"conditionReward": "71002&80&0|31002&500&0|11002&14&0|31001&250000&0", "conditionReward": "71002&80&0|31002&500&0|11002&14&0|31001&250000&0",
"RandomReward": "&", "RandomReward": "&",
@@ -555,7 +555,7 @@
"iconName": 0, "iconName": 0,
"heroInUI": "3&1540", "heroInUI": "3&1540",
"detailUIBg": "1000_15", "detailUIBg": "1000_15",
"recommendedPower": 3749862, "recommendedPower": 3507377,
"previousGk": 2552, "previousGk": 2552,
"relatedGk": 1000128, "relatedGk": 1000128,
"movePoint": 593, "movePoint": 593,
@@ -593,7 +593,7 @@
"iconName": 0, "iconName": 0,
"heroInUI": "3&3605", "heroInUI": "3&3605",
"detailUIBg": "1000_16", "detailUIBg": "1000_16",
"recommendedPower": 4955540, "recommendedPower": 4649937,
"previousGk": 612, "previousGk": 612,
"relatedGk": 1000224, "relatedGk": 1000224,
"movePoint": 598, "movePoint": 598,
@@ -631,7 +631,7 @@
"iconName": 0, "iconName": 0,
"heroInUI": "3&3601", "heroInUI": "3&3601",
"detailUIBg": "1000_17", "detailUIBg": "1000_17",
"recommendedPower": 5328709, "recommendedPower": 5013556,
"previousGk": 2561, "previousGk": 2561,
"relatedGk": 1000324, "relatedGk": 1000324,
"movePoint": 600, "movePoint": 600,
@@ -669,7 +669,7 @@
"iconName": 0, "iconName": 0,
"heroInUI": "3&3613", "heroInUI": "3&3613",
"detailUIBg": "1000_18", "detailUIBg": "1000_18",
"recommendedPower": 5701879, "recommendedPower": 5377176,
"previousGk": 2562, "previousGk": 2562,
"relatedGk": 1000424, "relatedGk": 1000424,
"movePoint": 603, "movePoint": 603,
@@ -707,14 +707,14 @@
"iconName": "武陵顽猴", "iconName": "武陵顽猴",
"heroInUI": "3&3605", "heroInUI": "3&3605",
"detailUIBg": "1000_19", "detailUIBg": "1000_19",
"recommendedPower": 6932944, "recommendedPower": 6534968,
"previousGk": 712, "previousGk": 712,
"relatedGk": 1000528, "relatedGk": 1000528,
"movePoint": 608, "movePoint": 608,
"needPrepare": 1, "needPrepare": 1,
"spineInBigMap": "&", "spineInBigMap": "&",
"HeroNum": "6&6", "HeroNum": "6&6",
"gkInfo": "7.煮豆燃萁豆,豆在釜中泣,本是同根生,相煎何太急。", "gkInfo": "小老儿记得,武陵大山的猴子,本来只是群普通的野猴,日复一日得过着被野兽捕食,蛮夷驯养的日子,数量不曾增加也不曾减少。\n据说是在王莽之乱的那几年,整个大汉都在打仗,乱糟糟的一片,记得外面到处都是人杀来杀去。这武陵山也多了许多逃难来的流民,他们到来后大肆捕杀动物,这猴子的数量也一日少过一日。\n忽然有天,从山外面也来了一只猴子,这只猴子很快就成了猴王,它教会了小猴子们使枪弄棒,还学会了使用工具。用陷阱和木棍抵御流民的捕猎。小老儿还用只铜棍和它们换过猴儿酒喝,那酒真是美味啊……\n最后,那些流民放弃了捕猎这些狡猾的猴子,猴子们也终于没有外敌打扰,繁衍生长了起来。\n而那只外来的猴子,也再没能见到过。\n只是小老儿进山采药时,有时能在瀑布下面看到块长得像只猴子的大石头,许多小猴子围在石头边上,就像二百年前,那只猴王教导猴群时一样。",
"HeroNum_1": "1&6", "HeroNum_1": "1&6",
"progress": "&", "progress": "&",
"progressDesc": "&", "progressDesc": "&",
@@ -745,14 +745,14 @@
"iconName": "桃源疫民", "iconName": "桃源疫民",
"heroInUI": "3&3601", "heroInUI": "3&3601",
"detailUIBg": "1000_20", "detailUIBg": "1000_20",
"recommendedPower": 7484523, "recommendedPower": 7075492,
"previousGk": 2571, "previousGk": 2571,
"relatedGk": 1000628, "relatedGk": 1000628,
"movePoint": 613, "movePoint": 613,
"needPrepare": 1, "needPrepare": 1,
"spineInBigMap": "&", "spineInBigMap": "&",
"HeroNum": "6&6", "HeroNum": "6&6",
"gkInfo": "8.唧唧复唧唧,木兰当户织,谁言寸草心,报得三春晖。", "gkInfo": "“患者:山熊,观察时间:3天,症状:山熊躁动不安,无法安静睡眠。”\n“患者:山熊,观察时间:12天,症状:越加暴躁,对声音极度敏感,攻击性大幅增加,腹部出现多处溃烂和脓血症状,散发出异味,对生肉的进食欲望超过了果子和蜂蜜。”\n“患者:山熊,观察时间:26天……有村民接近这只山熊后出现了相似症状,无法分辨来人,依靠声音做出撕咬、嚎叫等攻击性行为,身上的异味大幅增加……”",
"HeroNum_1": "1&6", "HeroNum_1": "1&6",
"progress": "&", "progress": "&",
"progressDesc": "&", "progressDesc": "&",
@@ -777,20 +777,20 @@
"fobiddenCharactor": "&", "fobiddenCharactor": "&",
"victoryInfoInUI": "消灭所有敌军", "victoryInfoInUI": "消灭所有敌军",
"loseInfoInUI": "我方全部阵亡", "loseInfoInUI": "我方全部阵亡",
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
"cost": 30, "cost": 30,
"iconInMap": "spine&zhangjiao", "iconInMap": "spine&zhangjiao",
"iconName": "西夷疫魔", "iconName": "瘟疫毒蛛",
"heroInUI": "3&3613", "heroInUI": "3&3613",
"detailUIBg": "1000_21", "detailUIBg": "1000_21",
"recommendedPower": 8036102, "recommendedPower": 7616016,
"previousGk": 2572, "previousGk": 2572,
"relatedGk": 1000728, "relatedGk": 1000728,
"movePoint": 618, "movePoint": 618,
"needPrepare": 1, "needPrepare": 1,
"spineInBigMap": "&", "spineInBigMap": "&",
"HeroNum": "6&6", "HeroNum": "6&6",
"gkInfo": "9.小怜玉体横陈夜,已报周军入晋阳", "gkInfo": "据医圣张机先生所言,这个洞窟里面就是感染了武陵大山无数生灵的疫病之源了。\n从遥远的极西之地而来,携带着致命的毒素,占据了洞窟,躲藏在黑暗之中。\n无论是哪里来的妖魔鬼怪,危害我大汉子民的生命,我都会将你们铲除殆尽!",
"HeroNum_1": "1&6", "HeroNum_1": "1&6",
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