初步加入天梯接口

This commit is contained in:
liangtongchuan
2020-10-12 23:42:53 +08:00
parent 77c2b0b35a
commit d4a6ad42d1
10 changed files with 395 additions and 13 deletions
@@ -7,7 +7,7 @@ import { getAp, setAp, WarReward } from './battleUtils';
import { WAR_TYPE, EVENT_START_BATTLE } from '../../../consts/consts';
import { checkDaily, checkDailyAndIncrease } from './dailyBattleHandler';
import { setBattleStatus, startEvent } from './eventBattleHandler';
import { queryMethod } from '@typegoose/typegoose';
import { checkTowerWar, towerBattleEnd } from '../../../services/battleService';
export default function(app: Application) {
return new NormalBattleHandler(app);
@@ -44,12 +44,19 @@ export class NormalBattleHandler {
}
let dailyNum = {};
let towerData = {};
if(warInfo.warType == WAR_TYPE.DAILY) {
let checkResult = await checkDaily(roleId, battleId, 1);
if(checkResult.status == -1) {
return {code: 202, data: checkResult.msg}
}
dailyNum = { type: checkResult.type, count: checkResult.count, sum: checkResult.sum };
} else if (warInfo.warType == WAR_TYPE.TOWER) {
let checkResult = await checkTowerWar(roleId, battleId);
if(checkResult.status) {
return {code: 202, data: checkResult.msg}
}
towerData = Object.assign(towerData, checkResult.data);
}
const battleCode = genCode(8);
const BattleRecord = await BattleRecordModel.updateBattleRecordByCode(battleCode, {
@@ -68,7 +75,7 @@ export class NormalBattleHandler {
return {
code: 200,
data: {
battleId, battleCode, status, apJson, dailyNum
battleId, battleCode, status, apJson, dailyNum, towerData
}
}
}
@@ -96,6 +103,7 @@ export class NormalBattleHandler {
const { battleCode, battleId, isSuccess, heroes, star } = msg;
let roleId = session.get('roleId');
let roleName = session.get('roleName');
let sid = session.get('sid');
let warInfo = getWarById(battleId);
if(!warInfo) {
return { code: 202, data: "缺少关卡信息" }
@@ -124,7 +132,12 @@ export class NormalBattleHandler {
return { code: 202, data: '体力不足' }
}
let channelService = this.app.get('channelService');
let dailyNum = {};
let towerRec = null;
let towerBonus = null;
let towerStatus = null;
if(warInfo.warType == WAR_TYPE.DAILY) {
let checkResult = await checkDailyAndIncrease(roleId, battleId, 1, false);
if(checkResult.status == -1) {
@@ -133,7 +146,15 @@ export class NormalBattleHandler {
dailyNum = { type: checkResult.type, count: checkResult.count, sum: checkResult.sum };
} else if (warInfo.warType == WAR_TYPE.EVENT) {
// 记录事件状态
await setBattleStatus(this.app, session, roleId, battleId, isSuccess, battleCode);
await setBattleStatus(roleId, battleId, isSuccess, battleCode, session.get('eventStatus'));
} else if (warInfo.warType == WAR_TYPE.TOWER) {
let towerEndResult = await towerBattleEnd(channelService, sid, roleId, battleCode, battleId, isSuccess, heroes);
if(towerEndResult.status == -1) {
return {code: 202, data: towerEndResult.msg};
}
towerRec = towerEndResult.data.newRec;
towerBonus = towerEndResult.data.bonusReward;
towerStatus = towerEndResult.data.towerStatus;
}
let warReward = new WarReward(roleId, roleName, battleId, isSuccess);
@@ -176,11 +197,14 @@ export class NormalBattleHandler {
// console.log('*******startEvent')
await startEvent(this.app, session);
}
// 返回值:
// towerStatus: false-本层未通过, true-本层已通过
// towerBonus: 天梯每隔几层的额外宝箱
return {
code: 200,
data: {
battleCode, battleId, status,
goods: reward,
battleCode, battleId, status, towerStatus,
goods: reward, towerBonus,
apJson,
dailyNum
}
@@ -1,6 +1,12 @@
import { HANG_UP_CONSTS } from './../../../../../shared/consts/consts';
import { HangUpRecordModel } from './../../../db/HangUpRecord';
import { RoleModel } from './../../../db/Role';
import { TowerRecordModel } from './../../../../../shared/db/TowerRecord';
import { Application, BackendSession } from 'pinus';
import Role from '../../../db/Role';
import { getTowerDataByLv } from '../../../util/gamedata';
import { decodeArrayStr, decodeIdCntArrayStr } from '../../../util/util';
import { calcuHangUpReward } from '../../../services/battleService';
import { handleFixedReward } from '../../../services/rewardService';
export default function(app: Application) {
return new TowerBattleHandler(app);
@@ -10,18 +16,87 @@ export class TowerBattleHandler {
constructor(private app: Application) {
}
/**
* 获取天梯当前挑战状态
* @param session
*/
async getStatus(msg: {}, session: BackendSession) {
let roleId = session.get('roleId');
let { towerLv } = await Role.findByRoleId(roleId);
let { towerLv } = await RoleModel.findByRoleId(roleId);
let towerRec = await TowerRecordModel.getRecordByLv(roleId, towerLv);
let data = towerRec ? {
if (!towerRec) {
return { code: 201, data: '天梯记录异常' };
}
const data = {
curLv: towerLv,
usedHeroes: towerRec.heroes,
progress: towerRec.warStatus
} : '天梯记录异常';
};
return {
code: 200,
data
}
}
/**
* 重置天梯当前层的挑战记录
* @param towerLv 要重置的天梯层数
* @param session
*/
async resetLv(msg: {towerLv: number}, session: BackendSession) {
let roleId = session.get('roleId');
let { towerLv } = await RoleModel.findByRoleId(roleId);
if (msg.towerLv !== towerLv) {
return {code: 201, data: '只能重置当前层'};
}
const record = await TowerRecordModel.resetRecordByLv(roleId, towerLv);
if (!record) {
return { code: 201, data: '重置错误'};
}
return { code: 200, data: { record } };
}
async checkHangUpRewards(msg: {}, session: BackendSession) {
let roleId = session.get('roleId');
const { multi, timeReward } = await calcuHangUpReward(roleId);
if (multi == 0) {
return {
code: 201,
data: {
msg: '尚未到可收取时间',
}
}
}
const rewards = decodeIdCntArrayStr(timeReward, multi);
return {
code: 200,
data: {
msg: '成功',
rewards: Array.from(rewards, item => ({[item[0]]: item[1]}))
}
};
}
async recHangUpRewards(msg: {speedUp: boolean, speedUpCnt: number}, session: BackendSession) {
let roleId = session.get('roleId');
let roleName = session.get('roleName');
const { multi, timeReward, endLv, endTime } = await calcuHangUpReward(roleId);
if (multi == 0) {
return {
code: 201,
data: {
msg: '尚未到可收取时间',
}
}
}
const goods = await handleFixedReward(roleId, roleName, timeReward, multi);
const newRec = await HangUpRecordModel.updateRec(roleId, roleName, endLv, endTime);
return {
code : 200,
data: {
msg: '成功',
goods, hangUpRec: newRec
}
}
}
}