初步加入天梯接口
This commit is contained in:
@@ -7,7 +7,7 @@ import { getAp, setAp, WarReward } from './battleUtils';
|
||||
import { WAR_TYPE, EVENT_START_BATTLE } from '../../../consts/consts';
|
||||
import { checkDaily, checkDailyAndIncrease } from './dailyBattleHandler';
|
||||
import { setBattleStatus, startEvent } from './eventBattleHandler';
|
||||
import { queryMethod } from '@typegoose/typegoose';
|
||||
import { checkTowerWar, towerBattleEnd } from '../../../services/battleService';
|
||||
|
||||
export default function(app: Application) {
|
||||
return new NormalBattleHandler(app);
|
||||
@@ -44,12 +44,19 @@ export class NormalBattleHandler {
|
||||
}
|
||||
|
||||
let dailyNum = {};
|
||||
let towerData = {};
|
||||
if(warInfo.warType == WAR_TYPE.DAILY) {
|
||||
let checkResult = await checkDaily(roleId, battleId, 1);
|
||||
if(checkResult.status == -1) {
|
||||
return {code: 202, data: checkResult.msg}
|
||||
}
|
||||
dailyNum = { type: checkResult.type, count: checkResult.count, sum: checkResult.sum };
|
||||
} else if (warInfo.warType == WAR_TYPE.TOWER) {
|
||||
let checkResult = await checkTowerWar(roleId, battleId);
|
||||
if(checkResult.status) {
|
||||
return {code: 202, data: checkResult.msg}
|
||||
}
|
||||
towerData = Object.assign(towerData, checkResult.data);
|
||||
}
|
||||
const battleCode = genCode(8);
|
||||
const BattleRecord = await BattleRecordModel.updateBattleRecordByCode(battleCode, {
|
||||
@@ -68,7 +75,7 @@ export class NormalBattleHandler {
|
||||
return {
|
||||
code: 200,
|
||||
data: {
|
||||
battleId, battleCode, status, apJson, dailyNum
|
||||
battleId, battleCode, status, apJson, dailyNum, towerData
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -96,6 +103,7 @@ export class NormalBattleHandler {
|
||||
const { battleCode, battleId, isSuccess, heroes, star } = msg;
|
||||
let roleId = session.get('roleId');
|
||||
let roleName = session.get('roleName');
|
||||
let sid = session.get('sid');
|
||||
let warInfo = getWarById(battleId);
|
||||
if(!warInfo) {
|
||||
return { code: 202, data: "缺少关卡信息" }
|
||||
@@ -124,7 +132,12 @@ export class NormalBattleHandler {
|
||||
return { code: 202, data: '体力不足' }
|
||||
}
|
||||
|
||||
let channelService = this.app.get('channelService');
|
||||
|
||||
let dailyNum = {};
|
||||
let towerRec = null;
|
||||
let towerBonus = null;
|
||||
let towerStatus = null;
|
||||
if(warInfo.warType == WAR_TYPE.DAILY) {
|
||||
let checkResult = await checkDailyAndIncrease(roleId, battleId, 1, false);
|
||||
if(checkResult.status == -1) {
|
||||
@@ -133,7 +146,15 @@ export class NormalBattleHandler {
|
||||
dailyNum = { type: checkResult.type, count: checkResult.count, sum: checkResult.sum };
|
||||
} else if (warInfo.warType == WAR_TYPE.EVENT) {
|
||||
// 记录事件状态
|
||||
await setBattleStatus(this.app, session, roleId, battleId, isSuccess, battleCode);
|
||||
await setBattleStatus(roleId, battleId, isSuccess, battleCode, session.get('eventStatus'));
|
||||
} else if (warInfo.warType == WAR_TYPE.TOWER) {
|
||||
let towerEndResult = await towerBattleEnd(channelService, sid, roleId, battleCode, battleId, isSuccess, heroes);
|
||||
if(towerEndResult.status == -1) {
|
||||
return {code: 202, data: towerEndResult.msg};
|
||||
}
|
||||
towerRec = towerEndResult.data.newRec;
|
||||
towerBonus = towerEndResult.data.bonusReward;
|
||||
towerStatus = towerEndResult.data.towerStatus;
|
||||
}
|
||||
|
||||
let warReward = new WarReward(roleId, roleName, battleId, isSuccess);
|
||||
@@ -176,11 +197,14 @@ export class NormalBattleHandler {
|
||||
// console.log('*******startEvent')
|
||||
await startEvent(this.app, session);
|
||||
}
|
||||
// 返回值:
|
||||
// towerStatus: false-本层未通过, true-本层已通过
|
||||
// towerBonus: 天梯每隔几层的额外宝箱
|
||||
return {
|
||||
code: 200,
|
||||
data: {
|
||||
battleCode, battleId, status,
|
||||
goods: reward,
|
||||
battleCode, battleId, status, towerStatus,
|
||||
goods: reward, towerBonus,
|
||||
apJson,
|
||||
dailyNum
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user