演武台:boss血量修改
This commit is contained in:
@@ -4,16 +4,18 @@ import { findIndex } from 'underscore';
|
||||
import { sismemberAsync, smembersAsync, saddAsync, delAsync, getRoleOnlineInfo } from '../services/redisService';
|
||||
import { pinus } from 'pinus';
|
||||
import { STATUS } from '../consts/statusCode';
|
||||
import { resResult, shouldRefresh } from '../pubUtils/util';
|
||||
import { reduceCe, resResult, shouldRefresh } from '../pubUtils/util';
|
||||
import { BattleRecordModel } from '../db/BattleRecord';
|
||||
import { getArmyBossRank, gameData, getAuctionRewardByPoolId } from '../pubUtils/data';
|
||||
import { sendMailToGuildByContent } from '../services/mailService';
|
||||
import { MAIL_TYPE, AUCTION_SOURCE } from '../consts';
|
||||
import { MAIL_TYPE, AUCTION_SOURCE, ABI_TYPE } from '../consts';
|
||||
import { GUILD_BOSS_STATUS } from '../consts/constModules/guildConst';
|
||||
import { genAuction } from './auctionService';
|
||||
import { GuildModel, GuildType } from '../db/Guild';
|
||||
import { UserGuildModel, UserGuildType } from '../db/UserGuild';
|
||||
import { nowSeconds } from '../pubUtils/timeUtil';
|
||||
import { GUILDACTIVITY } from '../pubUtils/dicParam';
|
||||
import { ServerRecordModel } from '../db/ServerRecords';
|
||||
|
||||
/**
|
||||
* 获得boss界面
|
||||
@@ -170,3 +172,34 @@ export async function checkBossBattleMemberExists(code: string, serverId:number,
|
||||
export async function removeBossRank(guildCode: string, roleId: string) {
|
||||
await BossInstanceModel.removeBossRank(guildCode, roleId);
|
||||
}
|
||||
|
||||
export async function getBossHp(serverId: number, guildCode: string, dicBossBaseWar: {warId: number, bossHp: number, bossHpRatio: number }) {
|
||||
let { warId, bossHp: minBossHp, bossHpRatio } = dicBossBaseWar;
|
||||
|
||||
let serverRecord = await ServerRecordModel.findTodayData(serverId);
|
||||
if(!serverRecord) return minBossHp;
|
||||
|
||||
let dicWarJson = gameData.warJson.get(warId);
|
||||
let actorId = gameData.heroIdByWar.get(warId);
|
||||
let dicBoss = dicWarJson.find(cur => cur.bossStage == actorId);
|
||||
let attribute = dicBoss?.attribute||[];
|
||||
let hp = attribute.find(cur => cur.id == ABI_TYPE.ABI_HP)?.val||0;
|
||||
|
||||
let activeGuilds = serverRecord.activeGuilds||[];
|
||||
let myGuild = activeGuilds.find(cur => cur.guildCode == guildCode);
|
||||
let activeCe = 0;
|
||||
if(myGuild) {
|
||||
let activePlayers = myGuild.players||[];
|
||||
activePlayers.sort((a, b) => b.ce - a.ce);
|
||||
for(let i = 0; i < 10; i++) {
|
||||
if(!activePlayers[i]) break;
|
||||
activeCe += activePlayers[i].topLineupCe;
|
||||
}
|
||||
}
|
||||
activeCe = reduceCe(activeCe);
|
||||
let B = activeCe/6/GUILDACTIVITY.GATEACTIVITY_ENEMYCE;
|
||||
let bossBaseHp = B * hp;
|
||||
let bossHp = Math.floor(bossBaseHp * bossHpRatio);
|
||||
|
||||
return bossHp;
|
||||
}
|
||||
Reference in New Issue
Block a user