🔧 build(数值): 修改gvg时间及买活数值
This commit is contained in:
@@ -348,12 +348,12 @@ export const ACTIVITY = {
|
||||
ACTIVITY_FLIPCARD_SCORE: '1&50|21&30|25&25|29&15', // 翻拍小游戏的得分规则(min(含)&socre)区间下限至下一档之间的得分
|
||||
ACTIVITY_ARCHERY_SCORE: '0&0|1&1|2&1|3&1|4&1|5&1|6&1|7&2|8&3|9&4|10&5', // 射箭小游戏中的环数以及对应得分,环数(含)&得分
|
||||
ACTIVITY_EATTING_RICEDUMPLING_SPINE_POINT: '30&0&-5|80&1&-6|100&2&-7', // 进度阶段上限&额外加分&该阶段每0.1s进度条减少进度
|
||||
ACTIVITY_EATTING_RICEDUMPLING_TOTALCOUNT: 12, // 一个粽子图片=点击X下
|
||||
ACTIVITY_EATTING_RICEDUMPLING_TOTALCOUNT: 15, // 一个粽子图片=点击X下
|
||||
ACTIVITY_EATTING_RICEDUMPLING_COUNTDOWN: 20, // 张飞吃粽子游戏倒计时(秒)
|
||||
ACTIVITY_EATTING_RICEDUMPLING_PROGRESS_SPEED: 15, // 点击1下进度条增加进度
|
||||
ACTIVITY_EATTING_RICEDUMPLING_PROGRESS_SPEED: 12, // 点击1下进度条增加进度
|
||||
ACTIVITY_EATTING_RICEDUMPLING_PROGRESS_KEYPOINT: '30&80', // 张飞吃粽子进度条达到x进入狂暴模式动画
|
||||
ACTIVITY_EATTING_RICEDUMPLING_ROBOT_SPEED: '4.2&3.5', // 机器人每X秒少一个粽子图片/每X秒少一个粽子图片
|
||||
ACTIVITY_ARCHERY_SCORE_EXTRADD: '2&2&一箭双雕|3&4&连中三元|4&8&箭无虚发|5&16&百发百中', // 连续X次10环&额外加分&文字提示
|
||||
ACTIVITY_EATTING_RICEDUMPLING_ROBOT_SPEED: '3&3.5', // 机器人每X秒少一个粽子图片/每X秒少一个粽子图片
|
||||
ACTIVITY_ARCHERY_SCORE_EXTRADD: '2&2&梅开二度|3&4&连中三元|4&8&技惊四座|5&16&绝世五连', // 连续X次10环&额外加分&文字提示
|
||||
ACTIVITY_ARCHERY_ONCE_NUM: 5, // 一轮射箭可射几箭
|
||||
ACTIVITY_CATCH_ZONGZI_COUNTDOWN: 20, // 接粽子游戏倒计时(秒)
|
||||
ACTIVITY_CATCH_ZONGZI_PERSCREEN_COUNT: 10, // 接粽子小游戏一次掉落的粽子总数
|
||||
@@ -417,7 +417,7 @@ export const GVG = {
|
||||
GVG_VESTIGE_BGMAP_GKID: 80001, // GVG备战期遗迹防守阵容地图所用的关卡id
|
||||
GVG_CITY_BGMAP_GKID: 85001, // GVG激战期防守阵容地图所用的关卡id
|
||||
GVG_DEFAULT_REVIVE_CD: 60, // GVG激战期默认的复活CD
|
||||
GVG_DEFAULT_MOVE_CD: 5, // GVG激战期默认的移动CD
|
||||
GVG_DEFAULT_MOVE_CD: 10, // GVG激战期默认的移动CD
|
||||
GVG_DEFAULT_ATTACK_CD: 20, // GVG激战期默认的攻击CD
|
||||
GVG_DEFAULT_DEFENSE_CD: 5, // GVG激战期默认的防御CD
|
||||
GVG_DEFAULT_DURABILITY_MINUS: '5&100', // GVG激战期默认的队伍耐扣除规则,胜&败:num&num
|
||||
@@ -431,7 +431,7 @@ export const GVG = {
|
||||
GVG_CATAPULT_TIME: 20, // GVG投石车的攻击频率(s)
|
||||
GVG_ROBOT_WARJSON: 85002, // GVG城池守卫的出兵表
|
||||
GVG_REDPOINT_BATTLEFEAT: 0, // 千机阁战功红点大于多少可能出现红点
|
||||
GVG_REVIVE_GOLD: '1&100|2&100|3&100|4&100|5&100|6&100|7&100|8&100|9&100|10&100|11&200', // GVG激战期元宝购买复活的消耗,次数&元宝数
|
||||
GVG_REVIVE_GOLD: '1&100|2&200|3&300|4&400|5&500', // GVG激战期元宝购买复活的消耗,次数&元宝数
|
||||
GVG_VESTIGE_CHALLENGE_TIME: '5:00:00&22:00:00', // 征战中原遗迹可挑战时间
|
||||
GVG_DEFAULT_BATTLE_CD: 20, // 激战期战斗锁定时长,用于玩家退出时获取不到数据的情况
|
||||
GVG_VESTIGE_BUY_COST: '31002&200', // 单人遗迹购买挑战每次消耗
|
||||
|
||||
@@ -44,7 +44,7 @@
|
||||
"condition": 4,
|
||||
"tips": "(3选1完成即可)",
|
||||
"reward": "40016&90",
|
||||
"leagueReward": "13&1",
|
||||
"leagueReward": "&",
|
||||
"skip": "183&"
|
||||
},
|
||||
{
|
||||
@@ -56,7 +56,7 @@
|
||||
"condition": 8,
|
||||
"tips": "&",
|
||||
"reward": "40016&90",
|
||||
"leagueReward": "13&1",
|
||||
"leagueReward": "&",
|
||||
"skip": "176&"
|
||||
},
|
||||
{
|
||||
@@ -68,7 +68,7 @@
|
||||
"condition": 2,
|
||||
"tips": "&",
|
||||
"reward": "40016&90",
|
||||
"leagueReward": "13&1",
|
||||
"leagueReward": "&",
|
||||
"skip": "180&"
|
||||
},
|
||||
{
|
||||
@@ -104,7 +104,7 @@
|
||||
"condition": 3,
|
||||
"tips": "&",
|
||||
"reward": "40016&150",
|
||||
"leagueReward": "13&1",
|
||||
"leagueReward": "&",
|
||||
"skip": "180&"
|
||||
},
|
||||
{
|
||||
@@ -140,7 +140,7 @@
|
||||
"condition": 4,
|
||||
"tips": "&",
|
||||
"reward": "40016&210",
|
||||
"leagueReward": "13&1",
|
||||
"leagueReward": "&",
|
||||
"skip": "180&"
|
||||
},
|
||||
{
|
||||
@@ -176,7 +176,7 @@
|
||||
"condition": 5,
|
||||
"tips": "&",
|
||||
"reward": "40016&300",
|
||||
"leagueReward": "13&1",
|
||||
"leagueReward": "&",
|
||||
"skip": "180&"
|
||||
}
|
||||
]
|
||||
Reference in New Issue
Block a user