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ZYZ/shared/pubUtils/util.ts

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import { STATUS } from './../consts/statusCode';
import { getGamedata } from './gamedata';
import { HeroModel } from '../db/Hero';
const moment = require('moment');
export function genCode(len) {
const chars = '123456789ABCDEFGHJKLMNPQRSTWXYZabcdefghijklmnopqrstuvwxyz';
const charArr = chars.split('');
let code = '';
for (let i = 0; i < len; i++) {
code += charArr[Math.floor(Math.random() * charArr.length)];
}
return code;
}
export function decodeStr(type, str, splitForm='|') {
if(str == '&'|| !str) {
return []
} else {
return str.split(splitForm).map(cur => {
return decodeStrSingle(type,cur);
});
};
}
export function decodeStrSingle(type, str) { //单层,返回对象而不是数组
if(str == '&'|| !str) {
return {}
} else {
let arr = str.split('&');
let result: any;
switch (type) {
case 'fixReward': {
let [gid, count] = arr;
if(isNaN(gid) || isNaN(count)) throw new Error('data table format wrong');
result = { gid: parseInt(gid), count: parseInt(count)};
break;
}
case 'conditionReward': {
let [gid, count, condition] = arr;
if(isNaN(gid) || isNaN(count)) throw new Error('data table format wrong');
result = { gid: parseInt(gid), count: parseInt(count), condition: parseInt(condition) };
break;
}
case 'randomReward': {
let [gid, count, frequency] = arr;
if(isNaN(gid) || isNaN(count)) throw new Error('data table format wrong');
result = { gid: parseInt(gid), count: parseInt(count), frequency: parseInt(frequency) };
break;
}
case 'eventSuitLevel': {
let [min, max] = arr;
if(isNaN(min) || isNaN(max)) throw new Error('data table format wrong');
result = { min: parseInt(min), max: parseInt(max) };
break;
}
case 'attribute': {
let [id, value] = arr;
if(isNaN(id) || isNaN(value)) throw new Error('data table format wrong');
result = { id: parseInt(id), value: parseInt(value) };
break;
}
case 'point': {
let [x] = arr;
if(isNaN(x)) throw new Error('data table format wrong');
result = x;
break;
}
}
return result;
};
}
/**
* 将 | 分隔的字符串解析为数组a|b|c 解析为[a, b, c]
* @param str 要解析的字符串
*/
export function decodeArrayStr(str: string) {
if(str == '&') str = '';
return str.split('|');
}
/**
* 将 | 和 & 分隔的字符串解析为 Mapa&b|c&d|e&f 解析为 Map {a=>b, c=>d, e=>f}
* @param str 要解析的字符串
*/
export function decodeIdCntArrayStr(str: string, multi: number) {
const strArr = decodeArrayStr(str);
const strMap = new Map();
strArr.forEach(item => {
const kv = item.split('&');
strMap.set(kv[0], multi? parseInt(kv[1]) * multi: kv[1]);
});
return strMap;
}
// 计算当前武将战力
export async function calculateSumCE(roleId: string, type: number, param: { num?: number, heroes?: Array<number> }) {
let sum;
if(type == 1) { // 最高num人战力和
sum = await HeroModel.sumTopHeroCe(roleId, param.num||0);
} else if(type == 2) { // 所有人战力和
sum = await HeroModel.sumHeroCe(roleId);
}
return sum;
}
// 计算当前武将战力
export function calculateCE(heroInfo: {hid: number, lv: number }) {
let { hid, lv } = heroInfo;
// 假设所有属性和等级的关系是简单的线性关系
let dicHero = getGamedata('dic_zyz_hero');
let curDicHero = dicHero.find(cur => cur.heroId == hid);
let { atk, matk, def, mdef, agi, luk, atk_up, matk_up, def_up, mdef_up, agi_up, luk_up } = curDicHero;
atk += lv * atk_up;
matk += lv * matk_up;
def += lv * def_up;
mdef += lv * mdef_up;
agi += lv * agi_up;
luk += lv * luk_up;
// 假设战力为所有属性的简单加法
let ce = atk + matk + def + mdef + agi + luk;
return ce;
}
export function getRandomWithWeight(randomList: any) {
let len = randomList.reduce((pre, cur) => {
return pre + cur.weight||1;
}, 0);
let index = Math.floor(Math.random() * len);
let result = { dic: null, index: -1 };
for(let i = 0; i < randomList.length; i++) {
let {weight = 0} = randomList[i];
if(index < weight) {
result.dic = randomList[i];
result.index = i;
break;
}
index -= weight;
}
return result
}
/**
* 传入两个时间,返回按照时间差计算,第二个时间比第一个晚几天
* @param preTime 之前的时间
* @param proTime 之后的时间
*/
export function deltaDays(preTime: Date, proTime: Date): number {
return moment(proTime).diff(moment(preTime), "days");
}
/**
* 计算按照每 x 天 y 点刷新一次,是否应该刷新
* @param preTime 基准时间
* @param curTime 当前时间
* @param hour 几点刷新
* @param deltaDay 间隔几天刷新,默认每天刷新(deltaDay = 1)
*/
export function shouldRefresh(preTime: Date, curTime: Date, hour: number, deltaDay = 1): boolean {
let refeshTime = curTime.setHours(hour, 0, 0, 0);
if (refeshTime - preTime.getTime() > deltaDay * 24 * 60 * 60 * 1000 && curTime.getTime() >= refeshTime) {
return true;
}
return false;
}
export function getRandEelm(source: Array<any> = [], cnt = 1): Array<any> {
if (cnt > source.length) return [];
if (cnt === source.length) return source;
let idxs = new Set();
for (let i = 0; i < cnt; ++i) {
let rand = Math.floor(Math.random() * source.length);
idxs.add(rand);
if (idxs.size == cnt) {
break;
}
}
return source.filter((_item, idx) => idxs.has(idx));
}
export function resResult(status: {code: number, simStr: string}, data = null, customMsg = '') {
const { code, simStr } = status;
if (code !== STATUS.SUCCESS.code) {
console.log(`normal err, code: ${code}, des: ${customMsg || simStr}`);
}
return {code, msg: customMsg || simStr, data};
}