Files
ZYZ/shared/db/GuildActivityCityDeclare.ts
T

53 lines
2.4 KiB
TypeScript

import BaseModel from './BaseModel';
import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
@index({ serverId: 1, guildCode: 1, status: 1, declareIndex: 1 })
export default class GuildActivityCityDeclare extends BaseModel {
@prop({ required: true })
serverId: number; // 分服
@prop({ required: true })
cityId: number; // 城池id
@prop({ required: true })
declareIndex: number; // 城池id
@prop({ required: true })
guildCode: string; // 宣战的公会的code
@prop({ required: true })
declareTime: number; // 宣战时间(当前)
@prop({ required: true })
declareMember: string; // 触发宣战的人
@prop({ required: true })
isAutoDeclare: boolean; // 是否是自动宣战
@prop({ required: true })
status: number; // 状态 1-当前 0-失效,当活动结束时定时任务设为0
// 宣战
public static async declareIfNot(serverId: number, guildCode: string, cityId: number, roleId: string, declareTime: number, isAutoDeclare: boolean, declareIndex: number) {
await GuildActivityCityDeclareModel.findOneAndUpdate({ serverId, guildCode, status: 1, declareIndex }, { $setOnInsert: { cityId: 0 } }, { upsert: true });
let rec: GuildActivityCityDeclareType = await GuildActivityCityDeclareModel.findOneAndUpdate({ serverId, guildCode, status: 1, declareIndex, cityId: 0 }, { $set: { declareMember: roleId, declareTime, isAutoDeclare, cityId } }, { new: true }).lean();
return rec;
}
// 检查是否宣战过
public static async checkDeclartion(serverId: number, guildCode: string, declareIndex: number) {
let rec = await GuildActivityCityDeclareModel.exists({ serverId, status: 1, guildCode, declareIndex});
return rec;
}
public static async findDeclartion(serverId: number, guildCode: string, declareIndex: number) {
let rec = await GuildActivityCityDeclareModel.findOne({ serverId, status: 1, guildCode, declareIndex});
return rec;
}
}
export const GuildActivityCityDeclareModel = getModelForClass(GuildActivityCityDeclare);
export interface GuildActivityCityDeclareType extends Pick<DocumentType<GuildActivityCityDeclare>, keyof GuildActivityCityDeclare> { };
export type GuildActivityCityDeclareUpdateParam = Partial<GuildActivityCityDeclareType>; // 将所有字段变成可选项