Files
ZYZ/game-server/app/services/activity/luckyService.ts
2023-10-19 14:58:40 +08:00

35 lines
1.5 KiB
TypeScript

import { ActivityLuckyModel } from "../../db/ActivityLuckyRec";
import { LuckyData } from "../../domain/activityField/luckyField";
import { shouldRefresh } from "../../pubUtils/util";
import { getRoleCreateTime, getServerCreateTime } from "../redisService";
import { getActivityById } from "./activityService";
/**
* 玩家活动数据
*
* @param {number} serverId 区Id
* @param {number} activityId 活动Id
* @param {string} roleId 角色Id
*
*/
export async function getPlayerLuckyData(activityId: number, serverId: number, roleId: string) {
let activityData = await getActivityById(activityId);
let createTime = await getRoleCreateTime(roleId);
let serverTime = await getServerCreateTime(serverId);
let playerData = new LuckyData(activityData, createTime, serverTime);
let playerRecord = await ActivityLuckyModel.findByActivityId(serverId, activityId, roleId, playerData.roundIndex);
if(playerRecord && shouldRefresh(playerRecord.refTodayCount, new Date())) {
playerRecord = await ActivityLuckyModel.refreshTodayCount(serverId, activityId, roleId, playerData.roundIndex);
}
playerData.setPlayerRecords(playerRecord);
return playerData;
}
export async function getPlayerLuckyDataShow(activityId: number, serverId: number, roleId: string) {
let playerData = await getPlayerLuckyData(activityId, serverId, roleId);
if(playerData && playerData.canShow && playerData.canShow()) {
return playerData.getShowResult();
}
return null
}