Files
ZYZ/shared/db/ActivityGuildPay.ts

68 lines
3.1 KiB
TypeScript

import BaseModel from './BaseModel';
import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
class MemberRecord {
@prop({ required: true })
roleId: string;
@prop({ required: true })
roleName: string;
@prop({ required: true })
price: number; // 金额
@prop({ required: true })
hasQuit: boolean; // 金额
}
/**
* 活动系统 - 成长任务活动积分点兑换奖励
*/
@index({ serverId: 1, guildCode: 1, activityId: 1, roundIndex: 1 })
export default class Activity_Guild_Pay extends BaseModel {
@prop({ required: true })
serverId: number; // 区服id
@prop({ required: true })
activityId: number; // 活动Id
@prop({ required: true })
roundIndex: number; // 活动第几轮
@prop({ required: true })
guildCode: string; // 军团code
@prop({ required: true, type: MemberRecord, _id: false })
memberRecord: MemberRecord[]; // 充值的玩家
//当日奖章领取记录
public static async addRecord(serverId: number, activityId: number, roundIndex: number, guildCode: string, memberRecord: MemberRecord) {
let result: ActivityGuildPayModelType = await ActivityGuildPayModel.findOne({ serverId, guildCode, activityId, roundIndex }).lean();
let hasUser = result?.memberRecord?.find(cur => cur.roleId == memberRecord.roleId);
if(!hasUser) {
result = await ActivityGuildPayModel.findOneAndUpdate({ serverId, guildCode, activityId, roundIndex }, { $push: { memberRecord } }, { new: true, upsert: true }).lean();
} else {
result = await ActivityGuildPayModel.findOneAndUpdate({ serverId, guildCode, activityId, roundIndex, 'memberRecord.roleId': memberRecord.roleId }, {
$set: { 'memberRecord.$.roleName': memberRecord.roleName, 'memberRecord.$.hasQuit': false },
$inc: { 'memberRecord.$.price': memberRecord.price }
}, { new: true }).lean();
}
let isNew = hasUser? hasUser.hasQuit: true;
return { result, isNew };
}
//根据活动id查询活动数据
public static async findData(serverId: number, activityId: number, roundIndex: number, guildCode: string) {
let result: ActivityGuildPayModelType = await ActivityGuildPayModel.findOne({ serverId, activityId, roundIndex, guildCode }).lean(true);
return result;
}
public static async quitGuild(serverId: number, activityId: number, roundIndex: number, guildCode: string, roleId: string) {
let result: ActivityGuildPayModelType = await ActivityGuildPayModel.findOneAndUpdate({ serverId, guildCode, activityId, roundIndex, 'memberRecord.roleId': roleId }, { $set: { 'memberRecord.$.hasQuit': true } }, { new: true }).lean();
return result;
}
}
export const ActivityGuildPayModel = getModelForClass(Activity_Guild_Pay);
export interface ActivityGuildPayModelType extends Pick<DocumentType<Activity_Guild_Pay>, keyof Activity_Guild_Pay> { }
export type ActivityGuildPayModelTypeParam = Partial<ActivityGuildPayModelType>; // 将所有字段变成可选项