feat(活动): 小游戏

This commit is contained in:
luying
2023-03-17 16:48:32 +08:00
parent 04cecc2d5d
commit 3669d557a7
14 changed files with 565 additions and 10 deletions
@@ -42,6 +42,7 @@ import { _getActivities, _getActivitiesByServerId, _getActivitiesByType, _getAct
import { getGroupShopDataShow } from './groupShopService';
import { getBindPhoneDataShow } from './bindPhoneService';
import { getPlayerForgeDataShow } from './forgeService';
import { getPlayerMiniGameDataShow } from './miniGameService';
/**
* 获取活动数据
@@ -238,6 +239,11 @@ export async function getActivity(serverId: number, roleId: string, uid: number,
activityData = await getPlayerForgeDataShow(activityId, serverId, roleId);
break
}
case ACTIVITY_TYPE.MINI_GAME:
{
activityData = await getPlayerMiniGameDataShow(activityId, serverId, roleId);
break
}
default: {
console.log('未知活动类型.........', activityType)
break;
@@ -0,0 +1,46 @@
import { ActivityForgeModel } from "../../db/ActivityForge";
import { ActivityMiniGameModel } from "../../db/ActivityMiniGame";
import { ActivityMiniGameRecModel } from "../../db/ActivityMiniGameRec";
import { MiniGameData } from "../../domain/activityField/miniGameField";
import { getRoleCreateTime, getServerCreateTime } from "../redisService";
import { getActivityById } from "./activityService";
/**
* 玩家活动数据
*
* @param {number} serverId 区Id
* @param {number} activityId 活动Id
* @param {string} roleId 角色Id
*
*/
export async function getPlayerMiniGameData(activityId: number, serverId: number, roleId: string) {
let activityData = await getActivityById(activityId);
let createTime = await getRoleCreateTime(roleId);
let serverTime = await getServerCreateTime(serverId);
let playerData = new MiniGameData(activityData, createTime, serverTime);
let playerRecord = await ActivityMiniGameModel.findData(serverId, activityId, playerData.roundIndex, roleId);
let records = await ActivityMiniGameRecModel.findRecords(serverId, activityId, playerData.roundIndex, roleId);
playerData.setPlayerData(playerRecord);
playerData.setPlayerRecords(records);
return playerData;
}
/**
* 玩家活动数据
*
* @param {number} serverId 区Id
* @param {number} activityId 活动Id
* @param {string} roleId 角色Id
*
*/
export async function getPlayerMiniGameDataShow(activityId: number, serverId: number, roleId: string) {
let playerData = await getPlayerMiniGameData(activityId, serverId, roleId);
if(playerData && playerData.canShow && playerData.canShow()) {
return playerData.getShowResult();
}
return null
}
export function getMetialStr(material: { id: number, count: number }[]) {
return material.map(({id, count}) => `${id}&${count}`).join('|')
}
+30
View File
@@ -120,6 +120,7 @@ export function checkRouteParam(route: string, msg: any) {
case 'activity.groupShopHandler.getGroupShopPage':
case 'activity.groupShopHandler.leaveGroupShopPage':
case 'activity.forgeHandler.getForgeActivity':
case 'activity.miniGameHandler.getMiniGameActivity':
{
if(!checkNaturalNumbers(msg.activityId)) return false;
break;
@@ -442,6 +443,35 @@ export function checkRouteParam(route: string, msg: any) {
if(!checkNaturalNumbers(activityId, id, count)) return false;
break;
}
case 'activity.miniGameHandler.gameStart':
{
if(!checkNaturalNumbers(msg.activityId)) return false;
break;
}
case 'activity.miniGameHandler.gameEnd':
{
let { activityId, gameCode, score } = msg;
if(!checkNaturalNumbers(activityId, score)) return false;
if(!checkNaturalStrings(gameCode)) return false;
break;
}
case 'activity.miniGameHandler.buyCnt':
{
let { activityId, count } = msg;
if(!checkNaturalNumbers(activityId, count)) return false;
break;
}
case 'activity.miniGameHandler.receiveBox':
{
let { activityId, boxId } = msg;
if(!checkNaturalNumbers(activityId, boxId)) return false;
break;
}
case 'activity.miniGameHandler.getRanks':
{
if(!checkNaturalNumbers(msg.activityId)) return false;
break;
}
case "battle.barrageHandler.getBarrageList":
{
if(!checkNaturalStrings(msg.rid)) return false;
+11
View File
@@ -20,6 +20,7 @@ import { GVGVestigeSumRankModel } from "../db/GVGVestigeSumRank";
import { GVGLeagueModel, GVGLeagueType } from "../db/GVGLeague";
import { GVGVestigeLeagueRankModel } from "../db/GVGVestigeLeagueRank";
import { getDayKeyInfo } from "./gvg/gvgFightService";
import { ActivityMiniGameModel } from "../db/ActivityMiniGame";
/**
@@ -1207,6 +1208,16 @@ export async function setRankRedisFromDb(type: string, args?: { serverId?: numbe
}
}
}
} else if (type == REDIS_KEY.ACTIVITY_MINI_GAME) {
let ranks = await ActivityMiniGameModel.findRank();
for(let { _id: { activityId, roundIndex }, roleIds, arr } of ranks) {
let r = new Rank(type, { activityId, roundIndex });
let roles = await RoleModel.findByRoleIds(roleIds, ROLE_SELECT.RANK);
for(let { roleId, score, updatedAt } of arr) {
let role = roles.find(cur => cur.roleId == roleId);
if(role) await r.setRankWithRoleInfo(roleId, score, updatedAt.getTime(), role, false);
}
}
}
}
+2
View File
@@ -51,12 +51,14 @@ export async function initAllRank() {
await delKeys(REDIS_KEY.LADDER);
await delKeys(REDIS_KEY.GVG_VESTIGE_MEMBER_ALL);
await delKeys(REDIS_KEY.GVG_VESTIGE_LEAGUE);
await delKeys(REDIS_KEY.ACTIVITY_MINI_GAME);
// 测试服特殊处理,由于重启较频繁且联军数据较少,数据先不删,正式服激战期间不会重启
if(!isDevelopEnv()) await delKeys(REDIS_KEY.LEAGUE_INFO);
await setRankRedisFromDb(REDIS_KEY.PVP_RANK, {});
await setRankRedisFromDb(REDIS_KEY.GVG_VESTIGE_MEMBER_ALL, {});
await setRankRedisFromDb(REDIS_KEY.GVG_VESTIGE_LEAGUE, {});
await setRankRedisFromDb(REDIS_KEY.ACTIVITY_MINI_GAME, {});
for(let {id} of serverList) {
await initRankByServerId(id);