✨ feat(活动): 小游戏
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72
shared/db/ActivityMiniGame.ts
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72
shared/db/ActivityMiniGame.ts
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import BaseModel from './BaseModel';
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import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
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/**
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* 小游戏记录
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*/
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@index({ roleId: 1, activityId: 1 })
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@index({ score: -1 })
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export default class Activity_MiniGame extends BaseModel {
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@prop({ required: true })
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serverId: number; // 服Id
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@prop({ required: true })
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activityId: number; // 活动Id
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@prop({ required: true })
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roundIndex: number; // 第几轮
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@prop({ required: true })
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nextRefreshTime: number; // 活动结束时间
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@prop({ required: true })
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roleId: string; // 用户Id
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@prop({ required: true })
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buyCnt: number; // 小游戏购买次数
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@prop({ required: true, type: Number })
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receivedBox: number[]; // 领取宝箱
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@prop({ required: true })
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score: number; // 积分
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public static async findData(serverId: number, activityId: number, roundIndex: number, roleId: string) {
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let result: ActivityMiniGameModelType = await ActivityMiniGameModel.findOne({ serverId, roleId, activityId, roundIndex }).lean();
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return result;
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}
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public static async incScore(serverId: number, activityId: number, roundIndex: number, roleId: string, score: number, nextRefreshTime: number) {
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let result: ActivityMiniGameModelType = await ActivityMiniGameModel.findOneAndUpdate({ serverId, roleId, activityId, roundIndex }, { $inc: { score }, $setOnInsert: { buyCnt: 0, receivedBox: [] }, $set: { nextRefreshTime } }, { new: true, upsert: true }).lean();
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return result;
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}
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public static async buyCnt(serverId: number, activityId: number, roundIndex: number, roleId: string, count: number, nextRefreshTime: number) {
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let result: ActivityMiniGameModelType = await ActivityMiniGameModel.findOneAndUpdate({ serverId, roleId, activityId, roundIndex }, { $inc: { buyCnt: count }, $setOnInsert: { score: 0, receivedBox: [] }, $set: { nextRefreshTime } }, { new: true, upsert: true }).lean();
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return result;
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}
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public static async receiveBox(serverId: number, activityId: number, roundIndex: number, roleId: string, boxId: number) {
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let result: ActivityMiniGameModelType = await ActivityMiniGameModel.findOneAndUpdate({ serverId, roleId, activityId, roundIndex, receivedBox: { $ne: boxId } }, { $push: { receivedBox: boxId } }, { new: true }).lean();
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return result;
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}
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public static async findRank() {
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let result: { _id: { activityId: number, roundIndex: number }, roleIds: string[], arr: { roleId: string, score: number, updatedAt: Date }[] }[]
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= await ActivityMiniGameModel.aggregate([
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{ $match: { nextRefreshTime: { $gt: Date.now() } } },
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{ $group: {
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_id: { activityId: '$activityId', roundIndex: '$roundIndex' },
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roleIds: { $push: '$roleId' }, arr: { $push: { roleId: '$roleId', score: '$score', updatedAt: '$updatedAt' } } }
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}
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]);
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return result
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}
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}
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export const ActivityMiniGameModel = getModelForClass(Activity_MiniGame);
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export interface ActivityMiniGameModelType extends Pick<DocumentType<Activity_MiniGame>, keyof Activity_MiniGame> { }
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export type ActivityMiniGameModelTypeParam = Partial<ActivityMiniGameModelType>; // 将所有字段变成可选项
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62
shared/db/ActivityMiniGameRec.ts
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62
shared/db/ActivityMiniGameRec.ts
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@@ -0,0 +1,62 @@
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import BaseModel from './BaseModel';
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import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
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import { genCode } from '../pubUtils/util';
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/**
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* 小游戏记录
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*/
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@index({ roleId: 1, activityId: 1 })
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@index({ gameCode: 1 })
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export default class Activity_MiniGame_Rec extends BaseModel {
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@prop({ required: true })
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serverId: number; // 服Id
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@prop({ required: true })
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activityId: number; // 活动Id
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@prop({ required: true })
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roundIndex: number; // 第几轮
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@prop({ required: true })
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todayIndex: number; // 今天第几天
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@prop({ required: true })
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roleId: string; // 用户Id
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@prop({ required: true })
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gameCode: string; // 唯一id
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@prop({ required: true })
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score: number; // 这局游戏的得分
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@prop({ required: true })
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isComplete: boolean; // 是否结束
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public static async findRecords(serverId: number, activityId: number, roundIndex: number, roleId: string) {
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let result: ActivityMiniGameRecModelType[] = await ActivityMiniGameRecModel.find({ serverId, roleId, activityId, roundIndex, isComplete: true }).lean();
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return result;
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}
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public static async findByCode(activityId: number, roleId: string, gameCode: string) {
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let result: ActivityMiniGameRecModelType = await ActivityMiniGameRecModel.findOne({ activityId, roleId, gameCode }).lean();
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return result;
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}
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public static async gameStart(serverId: number, activityId: number, roundIndex: number, todayIndex: number, roleId: string) {
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let gameCode = genCode(10);
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let result: ActivityMiniGameRecModelType = await ActivityMiniGameRecModel.findOneAndUpdate({ gameCode }, { $set: { serverId, activityId, roundIndex, todayIndex, roleId, score: 0, isComplete: false } }, { new: true, upsert: true }).lean();
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return result;
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}
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public static async gameEnd(activityId: number, roleId: string, gameCode: string, score: number) {
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let result: ActivityMiniGameRecModelType = await ActivityMiniGameRecModel.findOneAndUpdate({ activityId, roleId, gameCode, isComplete: false }, { $set: { score, isComplete: true } }, { new: true }).lean();
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return result;
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}
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}
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export const ActivityMiniGameRecModel = getModelForClass(Activity_MiniGame_Rec);
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export interface ActivityMiniGameRecModelType extends Pick<DocumentType<Activity_MiniGame_Rec>, keyof Activity_MiniGame_Rec> { }
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export type ActivityMiniGameRecModelTypeParam = Partial<ActivityMiniGameRecModelType>; // 将所有字段变成可选项
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